Nintendo Power Retrospectives: Part 73

This time we start 1994 with issue #56 of Nintendo Power, and begin a new era for The Blue Bomber.

Kim Justice’s video about the Bitmap Brothers

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Games Reviewed:
Mega Man X – Capcom
Flashback – Delphine Software
Claymates – Interplay
Soldiers of Fortune – Renegade Software
Battletoads & Double Dragon – Tradewest
Batman: The Animated Series (GB) – Konami
TMNT III: The Radical Rescue – Konami
Tetris II (GB) – Nintendo
Chip & Dale’s Rescue Rangers 2 – Capcom

Book Review: Dragons of Autumn Twilight

When I first read Dragons of Autumn Twilight, back in Middle School, I hadn’t read much fantasy fiction, and I definitely hadn’t watched much anime. This year, I decided to revisit the Dragonlance trilogy, with what I know now about Fantasy fiction, with a more mature perspective as a reader, and having watched (according to MyAnimeList) 66.5 days worth of anime between when I discovered Anime in Middle School and now.

The first book, in a way, starts of in a cliched fashion, but in a very self-aware cliched fashion – Group of adventurers meet in a bar and are kicked out the door on the road to adventure. In this case, the adventurers are a band of heroes who have mostly known each other for years who left to travel the world because they suspected that there was some Weird Shit going on, and returned with the answer “I dunno, but there’s some Weird Shit going on.”

The heroes are Flint Fireforge (Dwarfy Dwarf), Tanis Half-Elven (Ranger With Dice Lice), Sturm Brightblade (Kinda Lawful Stupid Cavalier/Paladin), Tasslehoff Burrfoot (Kender Thief whose player wants to play the comic relief), Caramon Majere (Fighter with good Con, Str, and Cha but not great Int and Wis), and his brother Raistlin (Mage who rolled 18s for Int and Wis, and 8s for everything else).

They are kicked out the door with the arrival of two barbarians – Riverwind and Goldmoon. The two have obtained evidence that after the Gods had left the word of Krynn centuries before in a great Cataclysm, they are returning to the world. The existing theocratic governments consider this a threat to their power, and the forces of the Goddess of Evil want to cover this up because they don’t want people to know that the Goddess of Evil is quite back yet (or at least that there’s an alternative).

Re-reading the book, I found in my mental pictures of the characters that they easily fit into more anime-inspired portrayals. Much of the humor in the book comes from either characters doing something dumb and being “corrected” for doing it, or through characters getting into silly situations and reacting to them in a comedic manner. At several points through the book I found myself coming up with “omake” strips for the story, or thinking about how it would work as a sort of “Dragonlance Abridged” webcomic.

As an aside, if that doesn’t exist, then it totally should.

The writing is generally okay. It gets a little male-gazey at parts. Admittedly, this happens when the POV character is male, but on the other hand, you can have a male character describe a female character who they’re attracted to without getting into describing their boobs and thighs. On the other hand, Weis and Hickman have the best Dragon descriptions and internal narratives in the business. Each of the dragons we encounter in this story are absolutely terrifying, killing their victims that, to continue the anime comparison, would fit in nicely with a late 80s, early 90s OVA or film.

The characters are two dimensional, but not in a bad way. These don’t have the character depth as the characters from Game of Thrones, but they fit well into archetypes, and archetypes can sometimes work to help the reader know their way around a work. That said, it’s where the writers go with those archetypes in the second installment that really decides how the series goes. To use the Star Wars comparison, by the end of A New Hope, everyone is still fairly stock archetypes. It’s Empire Strikes Back where they go into new and interesting directions.

I definitely enjoyed reading the book – though I recognize that this is the literary equivalent of a popcorn movie – it’s not going to challenge your sensibilities, but you’ll have a fun time while you read it.

If you are interested in picking up the book, it’s available from Amazon.com as a paperback, Kindle book, unabridged audiobook, and as an annotated anthology with the other two books in the trilogy.

Book Review: The Tomb (1984)

A while back I watched the film adaptation of F. Paul Wilson’s novel The Keep, and that lead me to go on to read that book and move on to his Repairman Jack series. However, I had never gotten around to the first book in the Jack series, which was also part of the same series as The Keep – The Tomb – until recently.

It’s very interesting reading this book in the context of having read later Jack books before it, in addition to having read The Keep. The Keep is an work of supernatural horror that is played very straight, which lays the seeds of a larger supernatural conflict going on in the shadows. This book ties into that conflict, but not as directly. Glaeken, the first book’s protagonist, is not appearing in this story, nor is the antagonist of the first book. Instead, the supernatural horror of the first story is hinted at, through a setup that indirectly pays reference to The Keep, with a similar setup.

Additionally, the book has a very different from of protagonist. In The Keep, much of the cast was effectively powerless against the supernatural force that had been released from the titular Keep, until the arrival of Glaeken, the one person who knows what’s going on and how best to fight against it – a combination of Van Helsing and the more action based characters in Dracula. By comparison, Jack is closer to the protagonists of various airplane potboiler thriller novels like Jack Reacher, and he approaches problems in a similar fashion.

To put it another way – Glaeken in the film version of The Keep was played by Scott Glenn, who does a great job at playing a character who not only has a great physical presence, but also comes across that he knows more than what he’s telling at all times, and that he knows some crap – that he knows something about the nature of the universe that other people don’t know, and that he won’t tell people if he thinks they can’t handle it (and he thinks they can’t handle it). If The Tomb had gotten a film adaptation that was semi-contemporaneous with the book’s initial publication, the ideal casting for Repairman Jack would likely be someone like Kurt Russell or Bruce Willis – grounded tough guy actors who are good at playing characters who have seen some shit, and who are also good at selling the stuff that the stuff they’re facing is scary.

You’ll notice that I haven’t talked much about the story. That’s because there isn’t exactly a lot there. The premise is basic – Jack is hired by two different people for two jobs. One is from the stepmother of the woman Jack is in love with (Gia). Gia’s step-aunt is missing, and Jack has been asked to look for her, as the police haven’t had much success. The second is from an Indian diplomat, whose grandmother has been attacked, and her necklace stolen. Those two cases end up becoming intertwined, through a monstrous horror lurking in a ship docked in New York Harbor.

If, after that description, your response is “that sounds like an airport novel that would probably get turned into a movie” – that’s a fair assessment. It’s a suspense thriller with a few moments of dread, but no real sense of terror. The main monsters of the story spend much of the time off camera, and most of the times when they attack or kill people also happens off camera. It makes it hard to truly buy them as a threat when you don’t see them succeed.

That said, Jack is an interesting character, and the fact that I checked out this book from the library instead of having bought a paperback new when it first came out helps some. This is absolutely the quintessential airplane horror-thriller novel. It’s something that will get you through a long flight, but if you accidentally left the book on the plane, you wouldn’t feel bad about it.

The Tomb is available on paperback, Kindle e-book, and an Audible audiobook from Amazon.com

Anime Review: New Game!! (Season 2)

I really liked Season 1 of New Game, as a fan of seeing stories told about creative people being creative in their field or fields. When that review came up, I had already started watching the show’s second season, and I stuck with it throughout that season.

As with Season 1, New Game!! sticks with Eagle Jump games, with all of the previous season’s cast returning, along with a few new characters joining the cast. The story for season 2 follows the same pattern as Shirobako did. Season 1 of Shirobako started with an anime series already in the midst of production, and then went through the entire production process for an anime adaptation of an existing work. In the same way, season 1 of New Game had protagonist Aoba Suzukaze coming onboard with an existing game, season 2 takes us through the entire process of designing a game, writing it, and sending it out into the world.

As part of the shifts in this season, our protagonists have new responsibilities. Aoba’s childhood friend Nene Sakura has come onboard at Eagle Jump as a fledgling programmer, and almost terminally shy (but getting better) character designer Hifumi Takimoto has become the lead character designer on the new game and now has to manage and motivate the team, including new member Momiji Mochizuki (or Momo), who has decided to become Aoba’s rival.

Aside from the new explorations of the software development and marketing process, we also get much more exploration of the personalities of the supporting cast, including the new characters. This season also almost cuts out most of the fanservice from last season. Unfortunately, perhaps in anticipation of the reduced amount of shots Kou in her underwear, we end up getting a shot in the first episode of the season with Kou’s butt in the center of the frame as she gets comfortable again under the desk for approximately 5-6 seconds. That doesn’t seem like a lot, but considering that when you film something in animation you do it on purpose, and considering the posterior in question is not stationary, but moving, it’s a excessive.

Otherwise, it’s a great season, and if you watched season 1, it’s definitely worth moving on to season 2.

As of this writing – New Game!! Season 2 is not available for pre-order for a home DVD release, but is currently available for streaming on Crunchyroll, and from Funimation with a dub.

Anime Review: Himouto – Umaru Chan (Season 1)

Anime has an interesting relationship with the “Otaku” lifestyle. There’s an undeniable appeal to lounging around the house or apartment playing video games and/or watching TV (especially for an Otaku), but that’s not particularly a healthy way to live your life – so we get a variety of anime that romanticize the Otaku lifestyle in a manner both congratulating and self-depreciating, like Genshiken and Otaku no Video.

Himouto Umaru-Chan has an interesting take on this. The main character of the show is Umaru – a die-hard Otaku who is currently attending high school and who is also living with her brother Taihei, a salaryman who handles the cooking and cleaning. However, her public identity is not that of being an Otaku, but instead as one of the most popular girls in school, proficient in most sports, and who gets As in all her classes. On returning home, she undergoes a seemingly physical transformation into a chibi version of herself, with a radically different personality and wearing a hamster hood. The difference is dramatic enough that it’s something of a running joke that people who don’t already know can’t tell that Umaru’s public and private personas are the same person.

From there, the humor of the show comes from juggling the silliness of Umaru’s behavior (and with it the split between her public and private personas) and how Taihei responds to her behavior, along with other characters reactions to the two personas when encountered on their own. The writing for the humor here works very well. It’s helped by the fact that unlike far too many anime of late, this anime writes a brother-sister relationship that stays on the familial level, instead of stepping into the romantic level like like Oreimo and Eromanga-Sensei did. Nor does it get heavily into risque fanservice, keeping the show from getting skeevy.

It makes for a comedy series that isn’t particularly ambitious, and not particularly deep, but is fun and makes for good light viewing.

Himouto! Umaru-Chan is currently available from Amazon.com (Blu-Ray, DVD), and RightStuf.com (Blu-Ray, DVD).

Legends of the Force: Episode XIV – The Courtship of Princess Leia

This time we find out how Leia and Han got married.

Opening Credits: Star Wars Theme from Super Star Wars on the SNES.
Reference Footage: Pokemon.
Closing Credits: Chiptune Cantina Band from Chiptune Inc. – https://www.youtube.com/channel/UCvJtiGFudFlvYMfjiU1NKJg

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Film Review: Dawn of the Dead (1978)

There are a few films that other people really like that I have completely bounced off of. I bounced off of Fight Club due to how the film handles mental health issues – and particular its discussion of support groups – using support groups as the negative avenue which Tyler Durden uses to put together Project Mayhem, and ignoring or dismissing the helpful elements support groups have (though, having organized a support group, I admit that I bring some distinct baggage to the table).

The same way, I bounced off of Dawn of the Dead – the most beloved film in George Romero’s Dead series, the same way. The first time I watched it, it turned me off the wagon of the entire Zombie genre. That was almost 10 years ago, so I thought with 10 more years of life experience, maybe I’d be able to roll with the story it’s trying to tell.

Nope.

I bounced off this like Sonic the Hedgehog spin-dashing into a spring in the Green Hill Zone.

I think fundamentally, the reason why this doesn’t work for me is that I’m not particularly nihilistic. I am pessimistic – I try to prepare for the worst so I’m not surprised by it, but I’m never really nihilistic – I never expect and actively hope for the worst.

That’s the problem for me – Dawn of the Dead is a very nihilistic film. It assumes and believes that humanity truly is the worst, and that the best possible outcome for the world is that humanity is wiped out and rendered extinct – that nothing good can come from or for humanity, and that belief is represented clearly by the film’s originally planned (but never shot) ending, where after the protagonists home is destroyed not by the encroaching force-of-nature undead (as with Night of the Living Dead), but by greedy selfish humans – leading one protagonist being killed, one wounded – the remaining two survivors kill themselves – one eating a bullet, the other by decapitation by helicopter blade.

According to my research, that ending wasn’t used not because George Romero thought it was a bit much – but because the audience would have thought it was a bit much.

In the world of Dawn of the Dead, while our handful of protagonists seem okay – or at least are not the garbage humans that are part of the SWAT team, or the project dwellers who are saving their dead even though they are clearly turning into zombies, or the network executive who wants to keep out of date evacuation center information on of the air for the sake of ratings, or the bikers from the film’s conclusion – they are clearly the minority compared to the rest of the world. As that previous run-on sentence makes clear, the rest of the characters in this film are generally crap. We’re not supposed to have empathy for them. We’re supposed to either not care if they live or die, or be okay with them being chewed on by walkers – and that’s the problem.

Horror works best, at least for me, when there are good people in the film who we don’t want bad things to happen to – and for there to be a possibility for the horror to end. With Romero’s Dead series – the source of the horror doesn’t end. The Zombies aren’t going anywhere – and any attempt to rebuild or make any sort of safe place free of the horror will be destroyed by the Assholes.

That said, I can roll with a Worst Ending style apocalypse, but those work for me when it’s a clearly telegraphed uncontrollable situation – the alien from The Thing, The Ancient Evil from In The Mouth of Madness and Prince of Darkness, that sort of thing. In Dawn of the Dead the apocalypse persists because people are inherently assholes so attempts at reconstruction aren’t worth it or automatically tainted.

My original intent was