
Editorial: actually has some content, in this case regarding Nintendo’s decision to increase the amount of carts they’re letting their licencees put out for the SNES, with, basically, GamePro’s editorial staff saying this doesn’t matter, because it’s still not providing variety, with multiple, for example Golf carts coming out the same time (which is, by the way, a horrible example – these different golf carts often have a variety of courses with no overlap between them. Frankly, in my opinion, different genres of games have different thresholds for overkill. For example, you can probably get away with 2-3 different football (or soccer, for that matter) series, and I’d say that having that variety is a good thing. By having multiple football franchises, the developers have to work to make their game different, and generally work on improving their game, and working to build a better football game. When that happens, everyone wins. On the other hand, I’d say that the games market can support 7-8 ninja based action-platformers, because there’s a lot of different ways you can use ninja in your games. You can tell a post-apocalypic story, you can have the modern vigilante ninja, the urban fantasy demon-hunting ninja, the Sengoku/Jidagaki period ninja, etc. I’m not saying all these games will be good, but I am saying that the market can handle this many games without hitting saturation. Read more