If we can’t save Cerya, we can – at least – avenge her.
Read moreLet’s Play Tactics Ogre PSP: Ep 88 – Fission Mailed II


We fail to save Cerya, as we realize her AI keeps getting her killed.
Read moreWe try again after some grinding, and things seem to be going better…
Read moreAs this chunk of attempts ends in failure, I have to decide if I should press on, or grind off camera before another attempt
Read moreYet another attempt, this time applying the mobility effects sooner.
Read moreI try again, this time with some mobility effects.
Read moreI realize that my lineup wasn’t right to save Cerya, and I try another formation.
Read moreWe attempt to come to Cerya’s aid.
Read moreWe check in with our injured comrade before we had off after Vyce.
Read moreWe take on some, frankly, under-equipped Galgastani holdouts.
Read moreWe rejoin the Wallister Resistance to fight off the Bakram invasion.
Read moreWe overcome Vyce and face a new decision branch.
Read moreIt has come to Denan vs. Vyce, one-on-one.
Read moreWe learn Vyce has some common backstory with Dio Brando (backstory not involving Stands or vampirism)
Read moreWe finally overcome the spellweaver, ending the fight.
Read moreThings end up going bad enough that I decide to start the fight over.
Read moreThe fight continues to go increasingly more pear-shaped.
Read moreWe launch our rescue attempt and have a bit of a rough start.
Read moreOur fight is interrupted when it turns out the non-aggression pact… wasn’t.
Read moreWe make a semi-desperate gamble to take down Xapan.
Read moreWe’re in a pretty tight spot, as several characters go down.
Read moreWe continue to try to join everyone up, while contending with some golems who I should have planned for.
Read moreWe’re ambushed by Xapan, the bounty hunter who was creeping on Catiua, and try to link up with the rest of the party.
Read moreWe continue on our way to link up with Lanselot, get some new party members, and get ambushed.
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