We begin our advance by fording a river (or rather, getting them to ford it first).
Read moreLet’s Play Tactics Ogre PSP: Part 357 – Walking on Water I


We finish off these bandits (again).
Read moreWe slowly turn this fight around.
Read moreOur low-level characters (unsurprisingly) aren’t doing well.
Read moreI decide to move forward with the story – but have to deal with a random encounter first.
Read moreWe finally clear out this side of the fork.
Read moreOur next map has a big pit with a whole bunch of Mold in the middle.
Read moreWe have a map with a sudden drop at the starting area.
Read moreWe finish off this battle and move on with the grind.
Read moreWe continue this two-front battle.
Read moreWe go over the other route to continue grinding.
Read moreWe have a map that loops around in a semi-corkscrew.
Read moreWe have a fight with a whole bunch of beasts and dragons.
Read moreWe have a rematch with Nysbeth!
Read moreWe have a very small fight, with only 3 characters.
Read moreThis time we know how to unlock the passage!
Read moreWe have our next big “Guide Dammit!” moment of the LP.
Read moreWe end up having another Warlock join the party after another fight.
Read moreWe start our grinding expedition into the Palace of the Dead.
Read moreWe finish off these would-be ambushers.
Read moreWe have a random encounter against some roadside goons.
Read moreIt’s time to decide which character will take on the Oracle Class.
Read moreIt’s time to earn the Oracle Mark and take on the Earth Guardian.
Read moreAfter dealing with the worst of their number, we press the attack on the monsters with a flanking maneuver of our own.
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