Our next map has a big pit with a whole bunch of Mold in the middle.
Read moreLet’s Play Tactics Ogre PSP: Part 351 – Mold Pit of the Dead I


We have a map with a sudden drop at the starting area.
Read moreWe finish off this battle and move on with the grind.
Read moreWe continue this two-front battle.
Read moreWe go over the other route to continue grinding.
Read moreA while back I reviewed The CRPG Book, a book from Bitmap Books covering the history of Computer RPGs through various eras of titles in the medium, with write-ups from various authors. The book has since received a follow-up, The JRPG Book, written by Kurt Kalata with contributions by other authors. I’ve finished reading that, so it’s time to give my thoughts on the book.
Read moreWe have a map that loops around in a semi-corkscrew.
Read moreWe have a fight with a whole bunch of beasts and dragons.
Read moreWe have a rematch with Nysbeth!
Read moreWe have a very small fight, with only 3 characters.
Read moreThis time we know how to unlock the passage!
Read moreWe have our next big “Guide Dammit!” moment of the LP.
Read moreAfter several years where E3 was the anniversary marker for the show, we have another year without an E3, with E3 likely being permanently dead. I give my thoughts on the history of the event, and my thoughts on it as someone operating from the outside.
Read moreWe end up having another Warlock join the party after another fight.
Read moreWe start our grinding expedition into the Palace of the Dead.
Read moreWe finish off these would-be ambushers.
Read moreWe have a random encounter against some roadside goons.
Read moreIt’s time to decide which character will take on the Oracle Class.
Read moreIt’s time to earn the Oracle Mark and take on the Earth Guardian.
Read moreAfter dealing with the worst of their number, we press the attack on the monsters with a flanking maneuver of our own.
Read moreWe have our pit-fall level, where we try to force the monsters through a choke point.
Read moreIt’s time to look at the book adaptation of the DLC for Final Fantasy XV that we didn’t get (and a little bit that we did)
Read moreEach of these Temples has had some form of “Flanking” battle – this is the Earth Temple’s, with the flankers being undead that will wake up in 3 turns – unless we exorcise them first.
Read moreWe clear out the fight, with the battle wrapping up with a bunch of undead.
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