Master Chief and Blue Team have been saved, but will the Galaxy be able to fight back?
Read moreLet’s Play Halo 5: Guardians – Part 16: Pyrrhic Victory


As Cortana dispatches her forces to conquer the galaxy in the name of The Created, Osiris Team does one final push to get to the Master Chief
Read moreNegotiations with Cortana break down and she sets her plans in motion, causing Osiris Team to race to the rescue.
Read moreThe Warden takes drastic measures to keep Blue Team from Cortana.
Read moreOsiris arrives on Genesis and makes a new friend.
Read moreWith the help of the Promethean Repair Droid, it’s time to hitch a ride on a Guardian to wherever Master Chief & Blue Team went.
Read moreIn order to get that Repair Bot, we have to bring down a Covenant Kraken.
Read moreOsiris extracts the Arbiter and heads off to kidnap a Promethean Repair Bot.
Read moreBlue Team reunites with Cortana, while Osiris races to save the Arbiter.
Read moreBlue Team arrives on the Forerunner Planet.
Read moreThe first two parts of what I’d call the “Shadowrun Returns Trilogy” – Shadowrun: Dead Man’s Switch, and Shadowrun: Dragonfall, showed steady improvement over their earlier installments, reaching a zenith in Shadowrun: Hong Kong. Dead Man’s Switch re-introduced the game mechanics and the world of Shadowrun to video games after decades of absence, along with telling a story that adapted parts of the setting that hadn’t been adapted before.
Dragonfall, for the first time, took Shadowrun, in video game form, out of Seattle – and in the process gave some fanservice to the game’s very vocal German fan base. It also demonstrated elements of the evolution of PC RPGs that the first game lacked – regular party members each with their motivations and story, along with quests specific to those characters that helped to progress their story. However, both games had some mechanical hiccups that made them frustrating to play.
Read moreThese two city hexes are effectively linked, in the sense that one cannot be cleared without the other, and both are light on fixed encounters, so I’m covering them here in one combined post.
Read moreThe “Guardian” is blasting off from the planet, with Blue Team on board. Meanwhile, Osiris Team has to make their own escape.
Read moreOsiris Team discovers that the locals managed to find some Promethean Ruins underneath the colony, and heads there to investigate further.
Read moreWhile on the trail of Blue Team, Osiris Team tracks them to an independent colony that is being attacked by the Prometheans.
Read moreBlue Team finishes its mission, only to discover some information to cause Master Chief to have them go AWOL.
Read moreFor the past month or so I’ve been doing Let’s Play streams of Viewtiful Joe, a 2.5D character action game from Clover Studios. Now that I’ve beaten the game and the last edited installments have gone up, it’s time for me to give my thoughts on the game as a whole.
Read moreMeanwhile, Blue Team, led by the Master Chief, is doing a search and destroy mission.
Read moreWe’re introduced to Osiris Team engaging in an extraction deep behind enemy lines.
Read moreWe return to our regular episodes with two streetball basketball games – one with NBA stars, one with Looney Tunes characters. If there was only some way to get them to meet…
Read moreOne last boss fight for all the marbles – and I’m not skipping through all the save scumming here.
Read moreWe face one more gauntlet before the final boss.
Read moreWe fight our way through an Inclined Elevator.
Read moreJoe storms the space station where Sylvia is being held.
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