In the second DLC mission, on Axis, Ple and Ple 2 are bonding with their long lost sibling, and trying to figure out who is “older”. Read more
Let’s Play Super Robot Wars V: Part 170 – On Sibling Hierarchy In Cloning


In the second DLC mission, on Axis, Ple and Ple 2 are bonding with their long lost sibling, and trying to figure out who is “older”. Read more
G-Hound finishes off the forces of the Neo-Zeon/Jupiter Empire Alliance as they seize the Colony Laser
I have some thoughts on the rumors (and outright stated plans) for Sony and Microsoft’s new pieces of hardware in 2019 – and why they should really slow their roll.
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As G-Hound approaches the Colony Laser, they run into resistance from Neo Zeon and the Jupiter Empire.
Leading into the first of the next two DLC missions, G-Hound prepares to seize the Colony Laser.
We chat with Kamille about the aftermath of his fight, and we get some upgrades installed on the Ples’ mobile suits.
With Humanity’s fate in the stars on the line, we press the attack against Full Frontal. Read more
A whole bunch of sequels this issue, with Mortal Kombat II, Super Bomberman II, and Pocky and Rocky 2.
Just when you thought this fight was over with, Neo Zeon and Full Frontal show up, and we learn what their end-game is. Read more
We continue taking on G-Hound, and finally take on their two Boss mechs head-to-head.
We’re under attack by G-Hound, and some of their number have unfinished business with Kamille and Banagher. Read more
We get up to speed on what Inez Fressange has been up to since the end of Martian Successor Nadesico.
In this episode (with its light novel adaptation length title), I give some recommendations for tabletop RPGs based on various video games and anime from the last year.
Just blowing up the colony from the inside won’t be enough – it’s up to a desperate gamble by Banagher to save the world. Read more
We finish off the combined Embryo/Gamillan/Amalgam forces so we can stop the colony. Read more
Londo Bell continues their counter-attack, but now with some old friends fighting on the side of the enemy. Read more
Londo Bell launches their counterattack against Neo Zeon and the Gamillan’s Colony Drop. Read more
We see the forces behind Ghuli – and they’re currently waiting on the sidelines to see how things pan out. Read more
After the fight, Nine finishes explaining her backstory some, only for Neo Zeon to fall into their old tricks
(Note: Due to technical difficulties there is no commentary for this episode.) Read more
With Ghuli gone, it’s time to take on Ghuli’s boss.
(Note: Due to technical difficulties there is no commentary for this episode.) Read more
Ghuli tries to make one final attempt to redeem himself.
(Note: Due to technical difficulties there is no commentary for this episode.) Read more
We come to another decision point, as Nine prepares to reveal some information about her identity.
(Note: Due to technical difficulties there is no commentary for this episode.) Read more
I had previously reviewed Castlevania: Lords of Shadow on Bureau42, and I had meant to get around to the sequel for quite some time. I did do a partial play-through of the portable title, Mirror of Fate, but I ran into something of a wall over how the game handled porting 3D melee animations in a 2.5D environment. However, at long last, I have played and beaten Lords of Shadow 2, along with its DLC, and have some thoughts on the game. Read more
The EVA pilots finally start to work together again, and Brocken realizes he may have bitten off more than he can chew. Read more