You will believe a steam-powered mech can fly…
Read moreLet’s Play Sakura Wars So Long My Love: Part 8 – Take Flight


Rachet is injured, forcing Shinjiro to take command of the combat revue.
Read moreThanks to his response to the theater crisis, Shinjiro gets to sortie with the New York Combat Revue for the first time.
Read moreThe power goes out in the theater right before showtime – can Shin and Gemini restore power in time!
Read moreWe distribute fliers for the show in an attempt to prove our worth.
(Sorry for the audio issues early on in the show).
Read moreWe get to meet more of the members of the New York Combat Revue, and get to see a performance by the group.
Read moreWe arrive in New York City and try to find our apartment.
Read moreWe’re introduced to our protagonist, and his first assignment in New York.
Read moreWe fend off some swarms before our final battle against the Kraken.
Read moreWhat’s left of Delta falls back to the wall to try to hold off the Swarm.
Read moreWe plant the last beacon, and end up having to make what is supposed to be a hard decision.
Read moreWe return to New Ephira, only for the city to end up under siege.
Read moreThe rocket is assembled, and we now have to fight a giant monster.
Read moreWe have a rough fight with two Snatchers and some Scions.
Read moreBefore putting the rocket together, we finish the Scavenger Support side quests.
Read moreWe race the rocket train back to the bridge controls.
Read moreWe reach the Turntable and take the control room.
Read moreWe leave the base and head back to the skiff.
Read moreWe get the Satellites into the rocket capsule and send it to the Assembly Room.
Read moreWe fend off more swarm as we make our way to the satellites.
Read moreWe try to make our way quietly through the building – and aren’t very successful.
Read moreWe save a scavenger convoy and make our way to the launch site.
Read moreWe deliver the Beacon to Baird and protect his Bird from attack. Maybe I should have given this episode a title starting with “B”.
Read moreWe finish helping with the Nomad’s water problem.
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