The launch of the N64 gets ever closer, as we get to the issue of Nintendo Power after the 1996 E3.
Read moreNintendo Power Retrospectives: Part 114


The launch of the N64 gets ever closer, as we get to the issue of Nintendo Power after the 1996 E3.
Read moreWe get sent as envoys to make a deal with one of our enemies to avoid a two-front war.
Read moreWe have a random encounter on the way back to the castle.
Read moreThe time has come, as it has almost every June, to give my thoughts on the year’s E3 – what games and companies presented themselves well, and what were garbage.
Read moreI try to take on the Necromancer, and discover we’re woefully underleveled for this fight.
Read moreWe rescue a future party member and fight off a bunch of undead.
Read moreWe make our way to rescue some allies, and run into a patrol along the way.
Read moreWe gear up the party, and add our first party member.
Read moreWe free the Duke, and form our Knightly Order.
Read moreWe launch our attack on the castle, where we get some tutorials and I throw a rock.
Read moreWe get into the game’s backstory and roll our character.
Read moreWe watch and discuss the ending of the game, and I give my final thoughts.
Read moreWe finally finish our battle with Nohman and Anubis.
Read moreIt’s time for the final fight against Nohman, this time inside Aumann itself.
Read moreWe throw down with Anubis again – this time on semi-equal terms.
Read moreWe make our way to Aumann via a cargo entrance.
Read moreWe make our next attempt at the next survival sequence – holding off waves of enemies while keeping our supporting troops alive.
Read moreWe have a boss fight against a very large orbital frame, before our first attempt at a major pitched battle.
Read moreIt’s time for the big push, and we have to take out some capital ships on our way to the rendezvous point.
Read moreLike the title says, Anubis is back and we have to do what we can to survive.
Read moreWe have a boss fight with Lloyd to get the needed upgrade for Jehuty.
Read moreAnd it’s time to wrap out this little mini-story arc, though not the presence of Abattoir in Knightsquest.
Read moreWe make an absurdly long descent into the basement of Lloyd’s base.
Read moreWe navigate the surface of Lloyd’s base in an attempt to find our way to “the basement”.
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