We watch the opening cutscene (albeit with no audio for this stream), and read the documentation.
Read moreLet’s Play Zone of the Enders HD: 01 – Read The Fine Manual


We watch the opening cutscene (albeit with no audio for this stream), and read the documentation.
Read moreNormally, I do a review of the video games that I’ve beaten once I beat them, on top of whatever I’m doing for Nintendo Power Retrospectives or other works. Cyberpunk 2077 puts me in a weird spot, because due to how spectacularly high-profile it was and how high profile its failings were, it’s a game that has been picked apart by hordes of other critics, like starlings attacking a freshly restocked suet bird feeder. So, on the one hand, what do I say that other people haven’t said while picking this game apart? On the other, it would be somewhat negligent if I didn’t say anything. So, here goes.
Read moreWe’re continuing with NextGen Magazine and are finally getting caught up with where we are in Nintendo Power Magazine.
Read moreWe’re coming to the end of the SNES’s lifespan, so I give some thoughts looking back at the console’s life, what it introduced, and the impact it had on video games – and how that may have helped lead to the exodus to the PS1.
Read moreWe watch the ending cutscene, and I give my final thoughts on the game.
Read moreWe have our final boss fight with the Dark God Bu’Shin.
Read moreWe make our way to the final boss fight, and the party readies themselves for the battle to come.
Read moreWe head to the portal to Dimension World, picking up some more gear along the way.
Read moreI have finally, after much waiting, obtained a PS5. With that, among other things, comes Astro’s Playroom, a platformer designed to showcase the features of the Dual-Sense Controller.
Read moreThe Dark Bishop sacrifices himself to his god, and the party withdraws to town in order to regroup before heading to the last area of the game.
Read moreWe finally get to the boss fight we’ve been waiting for – our third match with The Reaper.
Read moreWe fit a couple more dialog triggers in leading up to the next boss fight, before we hit another wall and have to retreat.
Read moreI screw up some button inputs and have to cut my run short.
Read moreDriving a car in first person in a video game is, to me, the anti-fun. Far Cry 4 is a game that manages to make that experience worse, and ruins the enjoyment of the game.
Read moreWe attempt to push through to the next boss fight, only to run into some unexpected game design choices.
Read moreWe head back to B5 to recruit another party member and get another party member a class change.
Read moreWe learn the fate of the Duke, and chat with Virgo before returning to town to level up.
Read moreWe fight our way through a bunch of former boss monsters on our second attempt.
Read moreWe almost make it to the next cutscene trigger before running into a hard time.
Read moreWe turn in a quest, and restock on Transfer Potions.
Read moreWe’ve reached the end of Nintendo Power’s 8th year, and with it the 8th Nintendo Power Award winners!
Read moreWe do another go, and run into a really tough enemy and have to pull the ripcord and return to town.
Read moreWe start to make our way to the exit, before running into a monster that makes us fall back to town.
Read moreWe start our way through the teleporter maze, and activate the switch for the exit.
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