Londo Bell heads out from their base, as our scene shifts to Tokyo-3…
(Also, my cat caused me to shift scenes for a minute – sorry). Read more
Londo Bell heads out from their base, as our scene shifts to Tokyo-3…
(Also, my cat caused me to shift scenes for a minute – sorry). Read more
The members of Londo Bell discuss Audrey’s departure and what that means, and everyone who hasn’t seen Gundam Unicorn already finds out Audrey’s true identity. Read more
We wrap up the fight, with at least two factions having mostly punched themselves out. Read more
Londo Bell continues the fight, with Neo Zeon and the Titans being the next targets. Read more
This month I have another special book review episode, as I give my thoughts on a book from Dark Horse that covers the making of the NES and SNES era Final Fantasy games. Read more
Londo Bell makes contact with Amalgam forces while the Earth Federation forces and Zeon/Amalgam troops clash. Read more
The Three-Way Dance begins. Read more
The Vist Foundation sets their plans in motion. Read more
After the battle, Judeau ends up chatting with the Ples, and Nine drills various cast members about their love lives. (But not Love Live – that’s a different game). Read more
With Banagher back in control, and with the Ra Cailum having linked up, it’s time to push back Neo Zeon. Read more
Banagher’s NT-D system has gone out of control, and the team has to bring him to his senses or bring him down. Read more
The original Puzzle Quest was an interesting title, which took the concept of the match-three puzzle game and translated it to something of a larger epic fantasy context – one which lead to numerous clones in other genres, some of which I previously did a review on. However, the original Puzzle Quest also had a more epic scope to it, with you having to fight an epic big-bad in order to save the world. The sequel, on the other hand, has a more grounded scope, feeling like it is taking the Puzzle Quest formula with Diablo. Read more
The fight with Neo Zeon continues, but things are about to go pear-shaped. Read more
The Yamato and crew face off with Neo Zeon’s Royal Guard. Read more
The Yamato and company have linked up with the Nahel Argama, but they aren’t out of the woods yet. Read more
We finally push back the forces of Neo Zeon and the Gamillans. Read more
After last episodes’ game over, we take another shot. Read more
The Yamato and Tuatha de Dannan come to the Nahel Argama’s aide, but things run into a bit of a hiccup. Read more
The Nahel Argama tries to make a break for it. Read more
Meanwhile, on the Nahel Agarma… Read more
I’m a fan of the RPGs from companies like Bioware and Obsidian. I haven’t beaten a lot of them, but I do enjoy playing them a great deal. Between getting on sites like Completionator, and recently (as of this writing) finding myself in between jobs, I’ve found myself with a bunch more time to play video games (when I’m not going through the process of looking for work). That, combined with a recent hiatus in my regular D&D group, gave me the time to finally beat Pillars of Eternity – not long after the sequel came out.
This review will contain some spoilers. Read more
We come to a decision over which route we’re taking. Read more
The team finishes off the exercise. Read more
To help deal with concerns with the perils ahead, Nine prepares a training exercise. Read more