One batch of enemies is taken out – but another group remains.
Let’s Play Super Robot Wars V: Part 199 – Into The Sea of Stars II


It has been a long time since I did Where I Read for a video game magazine, as much of the work I had been putting into my read through of Nintendo Power has been going into the Nintendo Power Retrospectives, and the second magazine I’d been covering – Electronic Gaming Monthly – has made something of a return. However, with my coverage of Nintendo Power for the show having reached 1995, I feel like I’ve lost some perspective on where the game industry was at this point, so I’ve decided to launch a read-through of another magazine, that is contemporaneous for where we are in gaming in the N.P.R.
Read moreWhen I heard about the upcoming release of Gundam NT (or Gundam Narrative) the thought I had coming in was that the film was going to be the kickoff point for the next chapter of the saga of the Universal Century. That, after the conclusion of Gundam Unicorn set up something of a new status quo, this would start a series of films that would basically lay the groundwork for eventually reaching F91, Crossbone Gundam, and Victory Gundam.
Read moreOur departure plans are interrupted by a figure from Team Getter Robo’s past.
All the members of the various relationships hash out where they stand before we head off to space.
We have a new live-action manga adaptation in theaters. How did it turn out!
We finish off the last angel, catch up on our Ace Interviews, and figure out our next move.
Shinji and Kaworu in Unit 13 join the fight (along with the rest of Londo Bell)
These past few years have been interesting for anime and manga re-imaginings of Tokusatsu series. There’s been the Netflix Godzilla anime series of films, there was the Ultraman short that was part of the Japan Animator Expo, and there’s the Ultraman reboot manga that is also getting adapted to an anime this year (2019). And there’s S.S.S.S. Gridman, from Studio Trigger in a co-production with Tsuburaya Productions, based on the live-action Gridman: The Hyper Agent from the ’90s (released in the US as Superhuman Samurai Syber Squad).
Read moreI’m still not particularly able to pick the locks (or force the door) to Mendor’s Library, so when it comes to the main body of the city, this means we’re moving on to the Cadorna Textile House quest.
Read moreIt’s Asuka, Mari, and Rei against a bunch of robot drones and an Angel.
After the last mission, things aren’t going well.
This month we’re wrapping up the Star Wars Droids ongoing comic from Dark Horse.
Read moreNow to deal with those obnoxious intruders.
Now we need to save Rei.
I’m returning to the Star Wars comics this week with the conclusion of Dark Horse’ Star Wars Droids ongoing.
Read moreBattle Angel Alita is a truly unique work of manga – on par with JoJo’s Bizarre Adventure in terms of being something that visually stands out from the rest of the medium. While it’s narrative it has some stuff in common with other works of SF, it’s also a manga that I haven’t seen much like.
Read moreWe finish resolving things with Mazinger Zero.
One down – but now there’s Mazinger Zero.
This week I have a review of an art book covering the history of Dungeons & Dragons from the start of the game to now.
Watch the video…Shinji has reinforcements. The bad news is that more enemies have shown up as well.
Shinji and Rei try to save Asuka.
After clearing Podol Plaza, I tried to get into Mendor’s Library again, only to not be able to get in due to failing my open lock and break down door checks. So, to grind up further, I decided to go take care of clearing Podol Plaza, and dealing with some of the remaining fixed encounters there and in Kuto’s Well, to grind some additional XP. While I’m doing this, I thought I’d talk a little bit about how I’m playing this game.
Read moreWhen I was younger, there were a couple things that grabbed my imagination when it came to dungeon fantasy – there were the Monster Ecology articles in Dragon Magazine, and the descriptions of monsters in Hackmaster and KODT Magazine. The Monster Ecology articles envisioned a fleshed out dungeon ecology, where every monster, even ones created by coked out wizards like the Owlbear, had a life cycle and found a way to fit into an ecosystem – indeed, the articles presented the idea of a Dungeon Fantasy setting as an ecosystem that the monsters fit within.