We have our next big “Guide Dammit!” moment of the LP.
Read moreLet’s Play Tactics Ogre PSP: Part 341 – Secret Door of the Dead I


We end up having another Warlock join the party after another fight.
Read moreWe start our grinding expedition into the Palace of the Dead.
Read moreWe finish off these would-be ambushers.
Read moreWe have a random encounter against some roadside goons.
Read moreIt’s time to decide which character will take on the Oracle Class.
Read moreIt’s time to earn the Oracle Mark and take on the Earth Guardian.
Read moreAfter dealing with the worst of their number, we press the attack on the monsters with a flanking maneuver of our own.
Read moreWe have our pit-fall level, where we try to force the monsters through a choke point.
Read moreEach of these Temples has had some form of “Flanking” battle – this is the Earth Temple’s, with the flankers being undead that will wake up in 3 turns – unless we exorcise them first.
Read moreWe clear out the fight, with the battle wrapping up with a bunch of undead.
Read moreWe have another fight with a whole bunch of Golems.
Read moreI take on the second area of the dungeon, and get hit with slow a bunch.
Read moreWe make our second attempt at the start of the Earth Temple.
Read moreWe start off the Earth temple, and have a slight loadout hiccup.
Read moreFourth shrine down, 1 to go.
Read moreIt’s time to take on the Water Temple guardian.
Read moreWe have this temple’s map with treacherous pitfalls to watch out for.
Read moreWe prove ourselves king of the hill and take our pro-pain implements onward.
Read moreWe get a fight with a big island in the middle with enemies on all sides.
Read moreWe clean these enemies out so we can continue on.
Read moreWe encounter a new type of Lizardperson.
Read moreI ultimately end up going offline and continuing play that way.
Read moreWe run into some frame-dropping issues that distract me from play.
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