We get a fight with a big island in the middle with enemies on all sides.
Read moreLet’s Play Tactics Ogre PSP: Part 321 – Stepping Stones I


We clean these enemies out so we can continue on.
Read moreWe encounter a new type of Lizardperson.
Read moreI ultimately end up going offline and continuing play that way.
Read moreWe run into some frame-dropping issues that distract me from play.
Read moreWe properly open the path to the Water Temple.
Read moreIt’s time to take on the Water Temple.
Read moreWe take out the fire guardian, and I get set to do some gear crafting in between streams.
Read moreWe finally get to take on the Fire Guardian.
Read moreAfter some close calls, we finally clear our path to the Fire Guardian.
Read moreWe reach the main entrance to the temple, and once again there is no OSHA compliance.
Read moreThis time their positioning makes more sense, even if it still fails.
Read moreWe have another fight set up to have the PCs be flanked.
Read moreWe clean out the next wave of guards.
Read moreWe reach the outside of the temple – I think.
Read moreWe clean out this fight without getting knocked into the lava.
Read moreWe fight way closer to some lava than would actually be safe.
Read moreWe have another port of a PC first-person shooter to the N64.
Read moreWe begin our run on the Fire Temple.
Read moreWe take on the Ice Guardian, and equip the *one* weapon that dropped.
Read moreWe manage to turn the enemies against each other (a little) and get cross the bridge.
Read moreWe have three bridges across a bottomless chasm with Medusae on the other side.
Read moreIt turns out for that kind of flanking plan to work, you need people in the front position who are a little tankier.
Read moreWe are slowly – but surely – trying to get caught up with where we are in Nintendo Power magazine.
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