This month we start a sub-series of the Star Wars novels following one of the fixtures of the original trilogy of films – fighter dogfights!

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Dragons of Autumn Twilight ended with the refugees from Pax Tharkas having found a refuge in a mountain pass in the hope of (possibly) making it through the winter. The second book in the Dragonlance Chronicles series begins with the Heroes of the Lance having already gone on another adventure, and having brought the refugees to the Dwarven city of Pax Tharkas. In the roleplaying game modules, your player characters would have gone through this story. However, while much of the Dragonlance modules were adapted to the original Chronicles series, not all of them were. In the late 2000s, Margaret Weis and Tracy Hickman returned to Dragonlance to adapt this missing chapter into novel form.

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Oriental Adventures was a sourcebook for AD&D 1st edition that sort of re-imagined and re-interpreted the game to fit a setting inspired by various stripes of Asian cinema, with varying degrees of success. However, two things that book did moderately well was to present a setting in microcosm that used the mechanics and the book’s non-weapon proficiency system. What it didn’t do well was to create classes and races that were conducive for adventuring, and it didn’t create a setting that a standard adventuring party could be inserted into.

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With the past two installments of the Vinyl Detective series, we’ve had an exploration of vinyl collecting along with the Jazz music industry of the 1930s-50s, and a focus on collecting singles combined with an exploration of the psychedelic rock scene of the 1960s-70s in the UK. This basically leaves one last major type of record album to cover – 78 rpm shellac records, and wartime jazz music. (more…)