Anime Review: Dancouga (1985)

Dancouga (with the alternate full English titles of either Super Beast Machine God Dancouga or God Bless The Machine Dancouga – depending on who you ask) is a hybrid Super Robot/Real Robot anime, taking the serious tone of the Real Robot anime of the mid-to-late 80s, and combining it (har har) with a Super Robot anime of the Combiner variety.

The premise takes elements from some of the iconic premises for both sub-genres. Earth is attacked by alien invaders whose weapons outmatch those of humanity, lead by an evil Overlord and commanded by their Four Generals (Super Robot). The invaders steamroll Earth’s defenses and crush humanity before them, leaving Humanity fighting a guerilla war with whatever high-tech weapons they can get (Real Robot). Humanity’s secret weapon is a team of hot-blooded young pilots piloting a team of mecha that transform into beast machines, and then humanoid robots, and also into a larger humanoid robot – the titular Dancouga (Super Robot). However, there is a connection between one of the pilots of Dancouga and the Four Generals – one of the Four Generals is a Human traitor who is the fiancee of one of the Dancouga pilots (Real Robot).

Now, just mashing a bunch of concepts together will certainly get your foot in the door, but ultimately it comes to the execution to determine if the show is any good, and Dancouga is a mixed bag. Most of the the main characters – the Dancouga pilots, are archetypal. The show’s normative lead, Shinobu Fujiwara, is the Hot Blooded Impulsive Pilot, Masato Shikibu is the Jokester Youngster, and Ryo Shiba is The Spiritual Guy.

On the other hand, the team’s female member, Sara Yuki, has much more narrative depth. Her fiancee was the Human traitor who joined the Four Generals, which makes her role in the story much more personal, than just wanting to save the world. Most of the other characters – aside from their connections to the team – don’t have as much of an outside motivation. They want to save the world from the Alien Zorbados invaders because that’s their job. On top of this, Yuki often demonstrates a wider emotional range than her fellow pilots, and more proficiency than her fellow pilots (even beating opponents in martial arts combat that Ryo fail at). I get the feeling that while Shinobu Fujiwara is the Normative protagonist, from a narrative standpoint, Sara Yuki is the de-facto protagonist.

Unfortunately, there are a whole bunch of stumbles through the production. As with many other contemporaneous anime series, characters of color are very, very poorly written. Some of the Hispanic characters have very stereotypical names, and a depiction of some African American characters in Harlem later in the series could just as easily be taken from a minstrel show, with the clothing updated to the mid-’80s. Additionally, the quality of the animation is across the map – with some vehicle explosions being very well done, while a larger (and more narratively important) fight scene ending up very disappointing.

Finally, the pacing is rather poor. The titular Dancouga is not formed until the series 25th episode, which implies that they were shooting for a 52 episode runtime, but as with Mobile Suit Gundam, the series has a 35 episode length, which leads me to suspect that they got canceled early. The ending of the show goes along with this, giving a “Watch the OVA/Movie” ending, which is especially disappointing since, as of this writing, the Dancouga OVAs currently aren’t included on Discotek Media’s release of the TV series.

Speaking of which, the show has gotten a DVD release from Discotek Media and is available from Amazon.com & RightStuf. The story doesn’t get concluded until the OVA, but that hasn’t been licensed yet – hopefully Discotek will get the rights so we can get the end of this story, but I can’t otherwise recommend it.

6 Tabletop RPGs for Anime Fans

It’s time for another RPG Roundup video. This time I’m making my recommendations based on Anime series!

Whycalibur’s Log Horizon Actual Play

RPGs Recommended:
13th Age: Amazon, DriveThruRPG
Maid: Amazon, DriveThruRPG
Champions: Amazon, DriveThruRPG
Icons: Amazon, DriveThruRPG
Mutants & Masterminds: Amazon, DriveThruRPG
Wild World Wrestling: DriveThruRPG

Please support my Patreon at http://www.patreon.com/countzeroor
Member of The Console Xplosion Network: http://www.theconsolexplosion.com/
Watch my Live-Streams on http://twitch.tv/countzeroor/

Footage Credits:

  • Sailor Moon – Toei
  • Serial Experiments Lain – Pioneer
  • Neon Genesis Evangelion – Gainax/Studio Khara
  • Armored Trooper VOTOMS – Sunrise
  • Bubblegum Crisis – Pioneer
  • Log Horizon (Season 1) – Satelite
  • Hayate the Combat Butler – Manglobe
  • Tiger & Bunny – Sunrise
  • Goseiger – Bandai
  • Tiger Mask W – Toei

Editorial: Tabletop RPG Publishers need to promote themselves better.

When I read an analysis of a work of fiction – and the person doing that analysis looks at the world presented in this fiction, sees how it’s fleshed out, and because it’s fleshed out goes “This would be better/best as a video game!” I become kind of frustrated. In particular, I become frustrated because it would also work just as well for a tabletop RPG setting. A great example of this is the below installment of the “Mother’s Basement” video series, where host Geoff Thew discusses the narrative and worldbuilding of the excellent recent anime Made in Abyss, and determines that as good as it is, because of that worldbuilding it would be better as a video game:

My frustration isn’t because the opinion is objectively wrong, or because video games are somehow inferior as an medium. It’s frustrating because there’s this mindset I feel in video game fandom circles that tabletop RPGs don’t exist. They’re the thing that people used to day back before MMORPGs, and now nobody plays them anymore. I don’t mean “nobody” in the sense of nobody of consequence – that tabletop RPGs are viewed with the contempt that was/is shown to LARPers in geek circles. I mean that they just don’t exist – that the person who plays RPGs is like the Tasmanian Tiger, who occasionally emerges from the bush, and then runs back into hiding.

Even the gaming news sources that do talk about RPGs tend to focus on certain more niche sides of things. Austin Walker of Waypoint is way into the narrativist Indie game side of things (which is fine – I don’t believe in bad-wrong-fun). It’s also frustrating because there’s so much more to RPGs than that, and most game sites are only willing to do one of three takes.

  1. RPGs don’t exist anymore. People played them when I was in college, but nowadays tabletop RPGs don’t exist.
  2. The only tabletop RPG ever is Dungeons & Dragons. There was Shadowrun and Vampire once upon a time (and I know about those because of their video games), but they no longer exist. This isn’t helped by some forces within the game industry (like the new shepherds of White Wolf and the World of Darkness – and old White Wolf too for that matter)
  3. Dungeons & Dragons exists, but we’re only going to talk about more artistically minded small press RPGs, like some of the Powered by Apocalypse World games or Dogs in the Vineyard.

Quick note about #3: There is anything wrong in these games – it’s just that there’s an excluded middle – there are games that have gotten visibility among tabletop RPG fans, but nobody outside of that circle knows about that are worth discussing and considering – from Runequest, to 7th Sea, to Savage Worlds.

Anyway, my frustration is born out of the fact that these omissions very much come out of ignorance, whether because the people who made these statements have never had the opportunity to play an RPG, or their experience was a bad time at one game, and they dismissed the medium entirely.

I’ve tried to push back against this through videos of my own, giving recommendations based on existing video games and RPGs that are in print, but my audience is small, and there’s only so much I can do by myself, much as I love tilting at windmills. This also isn’t helped by the fact that, for very valid and understandable economic reasons, much of tabletop RPG publication is done online through PDFs instead of through brick and mortar stores, and any connection between big box booksellers and tabletop RPG publishers (in terms of trying to get their books there) is a thing of the past.

What this does mean is that tabletop RPG publishers need to take some cues from Wizards of the Coast (and then some) when it comes to promoting your stuff. There are a ton of livestreams on Twitch and videos on YouTube through the Dungeons & Dragons and Geek & Sundry YouTube channels showing people playing D&D.

Chaosium, Green Ronin, and other tabletop RPG publishers should be doing something similar for their own systems. Get people to stream Call of Cthulhu, Runequest, Blue Rose, and other games. This not only shows people having fun playing the game, but it also shows people who have never played an RPG before how to play the game.

Additionally, and this is a little thing, but whenever a new Bundle of Holding comes out, the new bundle should get tweeted at @Wario64 (or someone similar), to signal boost the bundle.

Finally, the tabletop RPG industry is kinda in a Crab bucket situation. Tabletop RPGs are surviving and enduring, and as long as the books exist it won’t go anywhere, but unless there’s growth in the player base, there’s no room for growth in the industry – especially for people to make money at this full time, for companies to hire the kind of staff that’s necessary to help maintain a necessary level of professionalism (HR departments and publicists to prevent stupid crap like what happened recently with Bill Webb of Frog God Games and TSR Alum Frank Mentzer.) To do that, the industry needs to stop this stupid undermining bullshit. Politely discourage fans on your boards from slagging and actively attacking other companies games (at least professionally published games – they can slag FATAL all they want), and don’t do that yourself. If we work together, we can get out. If we promote a culture of undermining and slagging each other, we promote the perception that all our games are crap, and not worth people’s time, attention, and money.

So, in short:

  • Show people having fun playing your game.
  • Use avenues people are already watching to look for game deals, to showcase deals for *your* game.
  • Don’t run down other publishers – promote how you’re different, instead of “They suck, we’re better!”

Anime (Video) Review: Fate/Stay Night Unlimited Blade Works (2014-2015)

I’ve previously reviewed the first two Fate anime. Now it’s time to review the third – Ufotable’s adaptation of the second route – Unlimited Blade Works.

Footage Property of Aniplex and the Unlimited Blade Works Production Committee – used under fair use for purposes of criticism.

Fate/Stay Night Review: https://www.youtube.com/watch?v=ewDl1Eob1Ho
Fate/Zero Review: https://www.youtube.com/watch?v=2-E84C2lFqk

Please support my Patreon at http://www.patreon.com/countzeroor
Member of The Console Xplosion Network: http://www.theconsolexplosion.com/
Watch my Live-Streams on http://twitch.tv/countzeroor/

Anime Review: New Game!! (Season 2)

I really liked Season 1 of New Game, as a fan of seeing stories told about creative people being creative in their field or fields. When that review came up, I had already started watching the show’s second season, and I stuck with it throughout that season.

As with Season 1, New Game!! sticks with Eagle Jump games, with all of the previous season’s cast returning, along with a few new characters joining the cast. The story for season 2 follows the same pattern as Shirobako did. Season 1 of Shirobako started with an anime series already in the midst of production, and then went through the entire production process for an anime adaptation of an existing work. In the same way, season 1 of New Game had protagonist Aoba Suzukaze coming onboard with an existing game, season 2 takes us through the entire process of designing a game, writing it, and sending it out into the world.

As part of the shifts in this season, our protagonists have new responsibilities. Aoba’s childhood friend Nene Sakura has come onboard at Eagle Jump as a fledgling programmer, and almost terminally shy (but getting better) character designer Hifumi Takimoto has become the lead character designer on the new game and now has to manage and motivate the team, including new member Momiji Mochizuki (or Momo), who has decided to become Aoba’s rival.

Aside from the new explorations of the software development and marketing process, we also get much more exploration of the personalities of the supporting cast, including the new characters. This season also almost cuts out most of the fanservice from last season. Unfortunately, perhaps in anticipation of the reduced amount of shots Kou in her underwear, we end up getting a shot in the first episode of the season with Kou’s butt in the center of the frame as she gets comfortable again under the desk for approximately 5-6 seconds. That doesn’t seem like a lot, but considering that when you film something in animation you do it on purpose, and considering the posterior in question is not stationary, but moving, it’s a excessive.

Otherwise, it’s a great season, and if you watched season 1, it’s definitely worth moving on to season 2.

As of this writing – New Game!! Season 2 is not available for pre-order for a home DVD release, but is currently available for streaming on Crunchyroll, and from Funimation with a dub.

Anime Review: Himouto – Umaru Chan (Season 1)

Anime has an interesting relationship with the “Otaku” lifestyle. There’s an undeniable appeal to lounging around the house or apartment playing video games and/or watching TV (especially for an Otaku), but that’s not particularly a healthy way to live your life – so we get a variety of anime that romanticize the Otaku lifestyle in a manner both congratulating and self-depreciating, like Genshiken and Otaku no Video.

Himouto Umaru-Chan has an interesting take on this. The main character of the show is Umaru – a die-hard Otaku who is currently attending high school and who is also living with her brother Taihei, a salaryman who handles the cooking and cleaning. However, her public identity is not that of being an Otaku, but instead as one of the most popular girls in school, proficient in most sports, and who gets As in all her classes. On returning home, she undergoes a seemingly physical transformation into a chibi version of herself, with a radically different personality and wearing a hamster hood. The difference is dramatic enough that it’s something of a running joke that people who don’t already know can’t tell that Umaru’s public and private personas are the same person.

From there, the humor of the show comes from juggling the silliness of Umaru’s behavior (and with it the split between her public and private personas) and how Taihei responds to her behavior, along with other characters reactions to the two personas when encountered on their own. The writing for the humor here works very well. It’s helped by the fact that unlike far too many anime of late, this anime writes a brother-sister relationship that stays on the familial level, instead of stepping into the romantic level like like Oreimo and Eromanga-Sensei did. Nor does it get heavily into risque fanservice, keeping the show from getting skeevy.

It makes for a comedy series that isn’t particularly ambitious, and not particularly deep, but is fun and makes for good light viewing.

Himouto! Umaru-Chan is currently available from Amazon.com (Blu-Ray, DVD), and RightStuf.com (Blu-Ray, DVD).

Anime Review: New Game!

As I mentioned way back in my review of Shirobako, I’m a fan of works about the making of stuff, going all the way back to reading Aliki’s How A Book Is Made and Digging Up Dinosaurs when I was a little kid. Consequently, when I learned about the anime series New Game!, it went on my watch list. I’ve finished watching that, and while the second season is currently airing I figured I might as well give my thoughts on the first season. Read more

Anime Review: Mobile Suit Gundam ZZ

Mobile Suit Gundam ZZ is one of the Universal Century Gundam series that had yet to receive a US release. Bandai Entertainment USA had announced a US release prior to them shutting their doors several years ago, but now that RightStuf has been working to bring out various Gundam series to the US, which means that fans here can finally take a look at the show legally.

As a head’s up, there are some spoilers for the show here, but I’m going to work to keep them to a minimum. There will be some heavy spoilers for Gundam Zeta, which are somewhat essential due to how the show starts. Read more

Anime Review: Ouran High School Host Club

Anime comedies, are absolutely willing to get self-referential, in some cases going full parody. Now, you can get a bad parody by shoving random jokes and references into the work because they can (the Seltzer & Friedberg films), or come from a place where you actively hate and dislike the genre they are satirizing, and in turn can end up creating works which are poor examples of that genre.

By comparison, the best parodies are those which are also good examples of the work in question, and such is the case with Ouran High School Host Club. Read more

Anime Review: Moyashimon (Seasons 1 & 2)

When it comes to manga about various real-world topics, there is an educational element to the work, but it’s usually ancillary to the main thrust of the story. Hajime No Ippo/Fighting Spirit is a boxing manga, and Hikaru No Go is a Go manga, and both use elements of their actual sports or games in the narrative of the story itself, but the sport and game in question are secondary to the actual thrust of the story from the very beginning.

There are a few manga which take the opposite tack – put the main thrust of the story on the thing they’re talking about, and then will bring in other plots to give additional structure of the story. On the seinen side there is Drops of God, which is primarily a manga about wine, but which incorporates side plots to keep things from getting monotonous – and there’s also the show I’m reviewing – Moyashimon. Read more

Anime Review: Genius Party & Genius Party Beyond

Genius Party & Genius Party Beyond are a pair of anthology films from Studio 3°C. Anime anthology films often open up a lot of opportunities for experimentation and exploration of the craft, and Studio 3°C in particular is a studio who likes to nurture this degree of experimentation. I’ll be discussing both of the two films together, as the films were originally planned to be released together. Read more

Anime Review: Space Pirate Captain Harlock (1978)

I’m something of a fan of Leiji Matsumoto’s work, and particularly the character of Captain Harlock. Harlock made his first appearance as a supporting character in Matsumoto’s other major series from the 1970s – Galaxy Express 999. However, he was popular enough to get his own series in its own separate continuity in 1978. I figured I might as well give my thoughts on the show. Read more

Anime Review: Dallos

Dallos is an anime that reminds me a lot of what got me into anime in the first place. I came into anime as a fan of science fiction and fantasy, and I came in through OVAs and films like AkiraDemon City Shinjuku, Ghost in the Shell, and Record of Lodoss War. So, when I found out that Dallos, an anime considered to be the first OVA (or one of the first alongside the Cream Lemon series), and which was directed by Mamoru Oshii (who also directed Ghost in the Shell and Angel’s Egg – which I’ve previously reviewed), had been licensed by Discotek Media, and later made available for streaming on Crunchyroll, I put it on my to-watch list. Read more

Anime Review: Bodacious Space Pirates – Abyss of Hyperspace

Bodacious Space Pirates was a show, back from 2012, which was a fantastic anime series, which had all the fun of old-school Juvenile SF, but without the problematic elements that those works often run into (and the problematic elements from some contemporary SF). However, the end of the series left me hoping for more, and in 2014, a film sequel to the series came out, subtitled Abyss of Hyperspace, with US release coming later in 2016. At long last, I’ve finally had a chance to watch it, so it’s time to give my thoughts. Read more