Video games
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Let’s Play Wizardry: Tale of the Forsaken Land: Part 112 – Fast Retreat
We start to make our way to the next memory crystal, but get ambushed and have to fall back to town.
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Let’s Play Wizardry: Tale of the Forsaken Land: Part 111 – Homebrew God
The party gets some exposition on the history of Duhan.
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Let’s Play Wizardry: Tale of the Forsaken Land: Part 110 – Continued Exploration
We continue through B8 to our next story objective.
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Let’s Play Wizardry: Tale of the Forsaken Land: Part 109 – In the Door
We finally get out of the lobby and start exploring the East wing of B8.
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Let’s Play Wizardry: Tale of the Forsaken Land: Part 108 – Crowded Foyer
We return to B8 and encounter a bunch of monsters in the level’s “foyer”
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Nintendo Power Retrospectives: Part 109
Another light issue, but we get our first dedicated coverage of a third party N64 game.
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GBP – Azure Bonds #9: Pit of Moander
I’ve talked a bit in this series about encounter design. The Pit of Moander works well for it’s lack of encounter design. Or, rather, a designed lack of encounters –
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GBP – Azure Bonds #8: Yulash
After completing Yulash and reaching the entrance to the Pit of Moander (see next blog post), I got to thinking about how to deal with this game’s money problem –
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Let’s Play Wizardry: Tale of the Forsaken Land: Part 107 – Stake ‘Em
Time for another rematch with the Vampire Lord.
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Let’s Play Wizardry: Tale of the Forsaken Land: Part 106 – Re-Supply
We make a quick run to stock back up on Transfer Potions.
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Let’s Play Wizardry: Tale of the Forsaken Land: Part 105 – Close Call
We have a very close call before falling back to town resurrect our party and level up our members.
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Let’s Play Wizardry: Tale of the Forsaken Land: Part 104 – North Wing
We get teleported to another area of the dungeon and continue our exploration.
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Let’s Play Wizardry: Tale of the Forsaken Land: Part 103 – West Wing
We continue to explore the West Wing of level B8.
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Let’s Play Wizardry: Tale of the Forsaken Land: Part 102 – Pace Ourselves
We decide to pace ourselves and explore, and very nearly lose another party member again.
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NextGen #13: January 1996
Once again, I’ve fallen back behind where we are in Nintendo Power Retrospectives, with my recaps in NextGen, so it’s time to play some very slow catchup.
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Let’s Play Wizardry: Tale of the Forsaken Land: Part 101 – Vampire Lord
We take on an optional boss in the form of a Vampire Lord, and get our clock cleaned.
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Let’s Play Wizardry: Tale of the Forsaken Land: Part 100 – Near Dust Experience
After nearly losing a party member from an in-dungeon resurrection, we return to town, and find out we have a shortcut back to B8.
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Let’s Play Wizardry: Tale of the Forsaken Land: Part 99 – Golem Rematch
We return to the Golem and throw down.
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Let’s Play Wizardry: Tale of the Forsaken Land: Part 98 – Return Trip For Reals II
We end up running into a whole bunch of encounters on this stretch of the dungeon.
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Jedi: Fallen Order: Video Game Review
It’s been a while since my last video game review, so it’s time to give my thoughts on one of the more recent games I’ve beaten – Jedi: Fallen Order.
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Let’s Play Wizardry: Tale of the Forsaken Land: Part 97 – Return Trip For Reals I
We start our actual return trip to the Golem boss fight.
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Let’s Play Wizardry: Tale of the Forsaken Land: Part 96 – Grind
We go for another push, only to level up 3 party members, and end up falling back to town.
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Let’s Play Wizardry: Tale of the Forsaken Land: Part 95 – Gear Up Run
We do another run to stock up on curative items, and then save before the big push.
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Let’s Play Wizardry: Tale of the Forsaken Land: Part 94 – Second Wipe
We immediately encounter a boss fight on B8 and end up wiping.