We make our way to someone who can upgrade Jehuty – Lloyd.
Read moreLet’s Play Zone of the Enders 2 Mars: Ep 14 – Walk This Way
We make our way to someone who can upgrade Jehuty – Lloyd.
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We make a break for it with Ken literally in tow.
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The Viola AI take’s control of Ken’s orbital frame, pitting us with our most dangerous opponent yet – the camera.
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We have our final (?) rematch with Viola.
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We stop a BAHRAM-controlled train.
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We make a hash of supporting some Space Force troops in a populated area.
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We have a rematch with the Viola AI.
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We have to open a gate in a canyon, so we have to blow a couple generators.
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We land on Mars, and get reunited with an old friend of Jahuty’s, who is borrowing a ship from another Konami franchise.
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We help a Space Force soldier escape, before we clear out ourselves.
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We finally get to meet Col. Nohman face to face, and we end up really getting personal with Jehuty.
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We encounter an enemy from the first game, in AI Construct form.
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Dingo comes to rescue his co-workers, before going to draw off BAHRAM.
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We start off ZoE 2, meet Dingo Egret, and re-discover Jahuty.
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We have our last words with the pilot of Neith, before running into Anubis.
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We have our final showdown against Neith, after some heavy angst.
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This week I’m taking a look at the expansion to Marvel’s Spider-Man (which I previously reviewed).
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It’s time to take on Neith once again.
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To proceed to the rendezvous point, we first have to do a Trench Run.
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We take on the next big boss – Tyrant.
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To proceed, we need an upgrade that lets us see stealthed enemies.
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We get rid of the virus and save the colony’s central axis.
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We continue to the spaceport, only to be hit by a virus.
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Last year, I played through and reviewed Marvel’s Spider-Man for the PlayStation 4. It was a fun game that played very well, but had some narrative issues – some of which were iffy at the time of the game’s initial release, and had aged even worse by the time George Floyd had been murdered by a police officer. So, we now have a new expansion for the game, focusing on Miles Morales, who had developed his powers at the end of the last game, and centering him in the story. The question is, can it also address some of the main game’s narrative hiccups?
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