We head back to B5 to recruit another party member and get another party member a class change.
Read moreLet’s Play Wizardry: Tale of the Forsaken Land: Part 135 – Promotion
We head back to B5 to recruit another party member and get another party member a class change.
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We learn the fate of the Duke, and chat with Virgo before returning to town to level up.
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We fight our way through a bunch of former boss monsters on our second attempt.
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We almost make it to the next cutscene trigger before running into a hard time.
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We turn in a quest, and restock on Transfer Potions.
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We’ve reached the end of Nintendo Power’s 8th year, and with it the 8th Nintendo Power Award winners!
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We do another go, and run into a really tough enemy and have to pull the ripcord and return to town.
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We start to make our way to the exit, before running into a monster that makes us fall back to town.
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We start our way through the teleporter maze, and activate the switch for the exit.
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We head down to B10, and have our last boss fight with Virgo.
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I got an Xbox Series X, and I have a new tripod for my cell phone camera, so I tried to do an unboxing as a test run.
I give my discussion of how that went (along with the footage), and also get into my experiences with the console so far (along with getting the console).
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We get the bits for another Vellum before going for another run.
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We finish checking around the stairs down to B9, before warping back to town to wrap the session.
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We meet up with Sophita, find the truth about her, and the town, before bidding her farewell.
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We go for another push, and manage to reach the B8 Key!
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This week I’m giving my thoughts on the last game I beat in 2020, and get into how Orientalism and lazy research can lead to a perpetuation of fascist perspectives of the past.
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We return to B8, and run into some really tough opposition.
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With the new class, it’s time to change up Durgan’s gear, before going for our next push.
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We go visit Kasta, and get a Knight Orb to retrain Durgan to Knight.
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After returning to town, we level up and prepare for the next run.
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We end up flubbing disarming some traps, and then have to flee an encounter before returning to town.
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We reach the Third Crystal and learn how the Flash happened.
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We reach the second crystal and learn Durgan’s backstory.
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We continue on our way to the second Memory Crystal.
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