Another light issue, but we get our first dedicated coverage of a third party N64 game.
Read moreGBP – Azure Bonds #9: Pit of Moander
I’ve talked a bit in this series about encounter design. The Pit of Moander works well for it’s lack of encounter design. Or, rather, a designed lack of encounters – specifically random encounters.
Read moreGBP – Azure Bonds #8: Yulash
After completing Yulash and reaching the entrance to the Pit of Moander (see next blog post), I got to thinking about how to deal with this game’s money problem – in terms of the whole encumbered by cash issue. Aside from not giving cash encumbrance values, that is. And I thought of this based on Yulash, the Pit, and where we’re going to be going to next – Zhentil Keep.
Read moreLet’s Play Wizardry: Tale of the Forsaken Land: Part 107 – Stake ‘Em
Time for another rematch with the Vampire Lord.
Read moreLet’s Play Wizardry: Tale of the Forsaken Land: Part 106 – Re-Supply
We make a quick run to stock back up on Transfer Potions.
Read moreLet’s Play Wizardry: Tale of the Forsaken Land: Part 105 – Close Call
We have a very close call before falling back to town resurrect our party and level up our members.
Read moreLet’s Play Wizardry: Tale of the Forsaken Land: Part 104 – North Wing
We get teleported to another area of the dungeon and continue our exploration.
Read moreLet’s Play Wizardry: Tale of the Forsaken Land: Part 103 – West Wing
We continue to explore the West Wing of level B8.
Read moreLet’s Play Wizardry: Tale of the Forsaken Land: Part 102 – Pace Ourselves
We decide to pace ourselves and explore, and very nearly lose another party member again.
Read moreNextGen #13: January 1996
Once again, I’ve fallen back behind where we are in Nintendo Power Retrospectives, with my recaps in NextGen, so it’s time to play some very slow catchup.
Read moreLet’s Play Wizardry: Tale of the Forsaken Land: Part 101 – Vampire Lord
We take on an optional boss in the form of a Vampire Lord, and get our clock cleaned.
Read moreLet’s Play Wizardry: Tale of the Forsaken Land: Part 100 – Near Dust Experience
After nearly losing a party member from an in-dungeon resurrection, we return to town, and find out we have a shortcut back to B8.
Read moreLet’s Play Wizardry: Tale of the Forsaken Land: Part 99 – Golem Rematch
We return to the Golem and throw down.
Read moreLet’s Play Wizardry: Tale of the Forsaken Land: Part 98 – Return Trip For Reals II
We end up running into a whole bunch of encounters on this stretch of the dungeon.
Read moreJedi: Fallen Order: Video Game Review
It’s been a while since my last video game review, so it’s time to give my thoughts on one of the more recent games I’ve beaten – Jedi: Fallen Order.
Read moreLet’s Play Wizardry: Tale of the Forsaken Land: Part 97 – Return Trip For Reals I
We start our actual return trip to the Golem boss fight.
Read moreLet’s Play Wizardry: Tale of the Forsaken Land: Part 96 – Grind
We go for another push, only to level up 3 party members, and end up falling back to town.
Read moreLet’s Play Wizardry: Tale of the Forsaken Land: Part 95 – Gear Up Run
We do another run to stock up on curative items, and then save before the big push.
Read moreLet’s Play Wizardry: Tale of the Forsaken Land: Part 94 – Second Wipe
We immediately encounter a boss fight on B8 and end up wiping.
Read moreLet’s Play Wizardry: Tale of the Forsaken Land: Part 93 – Through the Labyrinth
We finally make our way to the entrance of B8.
Read moreLet’s Play Wizardry: Tale of the Forsaken Land: Part 92 – Crash
We continue our return trip, because there’s some stuff on-camera which happens that was worth commenting on.
Read moreLegend of Heroes: Trails in the Sky FC: Video Game Review
RPGs from Falcom are known for being kinda difficult and/or mechanically complex. Trails in the Sky, while still somewhat mechanically complex, reduces some of that complexity and replaces the heavy difficulty with a deep and engaging story.
Read moreLet’s Play Wizardry: Tale of the Forsaken Land: Part 91 – Foreshadowing
While picking up supplies, we run into Walter, who drops some hints as to what’s going on.
Read moreLet’s Play Wizardry: Tale of the Forsaken Land: Part 90 – Return to the Labyrinth
We make a very brief jaunt to B7, before heading back to town and wrapping up this session.
Read more