It seems that Emperor Dessler has been killed off-camera, just as the Yamato prepares to do a dash through the Gamillan lines.
Let’s Play Super Robot Wars V: Part 210 – The Emperor is Dead…
It seems that Emperor Dessler has been killed off-camera, just as the Yamato prepares to do a dash through the Gamillan lines.
Kodai learns a bit about his brother, and Chitose reflects on Soji’s apparent betrayal.
We get a surprise visit from a former ally – now turned enemy!
We press the assault against the Gamillan forces.
After waking up from our nap, we take on a Gamillan fleet.
This time the Yamato is under attack from within, as we appear to take one or two episodes and shrink them down to about 10 minutes.
We finish our training exercise – and our preparations for the trip to Iscandar.
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In the next DLC mission, before making the jump to the NCC, Captain Okita leads the fleet’s capital ships in a fleet action exercise.
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We finish off the first of these next two DLC missions, and Exiv’s goons.
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In the next DLC mission, Banjo Haran and Joe The Ace get some down-time before leaving for the NCC – before being interrupted.
This time we’ve got Rare’s first big title for the SNES – Donkey Kong Country.
Read moreWe finish off this force of Gamillans and Neo Zeon, before heading back to the New Correct Century.
One batch of enemies is taken out – but another group remains.
It has been a long time since I did Where I Read for a video game magazine, as much of the work I had been putting into my read through of Nintendo Power has been going into the Nintendo Power Retrospectives, and the second magazine I’d been covering – Electronic Gaming Monthly – has made something of a return. However, with my coverage of Nintendo Power for the show having reached 1995, I feel like I’ve lost some perspective on where the game industry was at this point, so I’ve decided to launch a read-through of another magazine, that is contemporaneous for where we are in gaming in the N.P.R.
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Our departure plans are interrupted by a figure from Team Getter Robo’s past.
All the members of the various relationships hash out where they stand before we head off to space.
We finish off the last angel, catch up on our Ace Interviews, and figure out our next move.
Shinji and Kaworu in Unit 13 join the fight (along with the rest of Londo Bell)
I’m still not particularly able to pick the locks (or force the door) to Mendor’s Library, so when it comes to the main body of the city, this means we’re moving on to the Cadorna Textile House quest.
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It’s Asuka, Mari, and Rei against a bunch of robot drones and an Angel.
After the last mission, things aren’t going well.
Now to deal with those obnoxious intruders.
Now we need to save Rei.
We finish resolving things with Mazinger Zero.