I’ve previously played two Hatsune Miku rhythm games, one on the PS3, and one on the Nintendo 3DS. I generally enjoyed them, though I found the gameplay controls a little rough. In particular, in the 3DS version, bouncing between the two screens was difficult at higher difficulties, and on the PS3 version, the size of the screen ended up working against the game. For my next outing against a Miku game on a Sony platform, with the latest title – Hatsune Miku Project Diva X – I decided to take on the Vita version of the game. Continue reading
Category Archives: Video games
This episode gets a little maudlin as some party members pay their respects to fallen family.
We deal with a little bit of business before we return to the main story missions.

Video Game Review: Aquapazza Dream Match
Among the fighting games released last year, one that crept under the radar, but drew the attention of some of those in the fighting game scene was Nitroplus Blasterz: Heroines Infinite Duel. This was the latest of a number of various fighting games based on dating sims and visual novels, starting from Melty Blood in 2002 (based on Tsukihime), and moving on through Fate/Unlimited Codes in 2008 (based on Fate/Stay Night – the anime series of which I’ve previously reviewed). In 2013, we got Aquapazza Dream Match, a fighting game based on the various visual novels created by development studio Aquaplus. Now, while Melty Blood and Fate were based on visual novels with their share of action, Aquaplus’ bibliography (for lack of a better term), was built around less action focused work, such as Comic Party (which I’ve discussed in issue #10 of my Fanzine). So, the question becomes, how well do dating sims adapt to fighting games? Continue reading
After saving the Normandy from being captured by our evil Doppleganger, it’s time to blow off some steam.
This time we’re covering issue # 47 of Nintendo Power for April of 1993 Continue reading
This time we’re taking our ship back.
This time the band as a whole goes to stop a heist on the Council Archives.
This time we end up pulling off a semi-heist in a Casino.

Video Game Review: Mario & Luigi: Dream Team
Mario & Luigi: Dream Team was, before the release of Paper Jam, the most recent game in the Mario & Luigi series of handheld Mario JRPGs. Unlike the Paper Mario series and the original Super Mario RPG for the SNES, the game focuses entirely on Mario & Luigi as, in this case, they travel to Pi’illo Island along with Princess Peach, on vacation. However, as per usual, Bowser has his own malign plans for Peach, which Mario & Luigi must foil. Much of the game plays fairly well, but there are a few gameplay concepts that don’t quite work that ultimately ruin the whole experience.
This time we’re invited for lunch with Joker, but it doesn’t go well.
This time we’re jacking into the Geth Consensus to shut down their fighters, and maybe do a little extra.
A Quarian Admiral has been downed on Rannoch, and we head down the planet to rescue him.
This time we’re checking out a fuel depot that has gone offline.
Tali re-joins the party as we board the Geth dreadnaught.
This time we’re covering issue #46 of Nintendo Power for March of 1993. Continue reading
This time we meet up with the Quarian fleet.
This time we meet back up with Zaeed and force another hard deal.
This time we’re completing some side-quests around the citadel.
This time we do a little busy work to find some various items throughout the galaxy to help out the war effort.
This time we reunite with Jacob and rescue defecting ex-Cerberus scientists from certain death.
This time we head to save an Asari Monastery, and follow up on-board the Normandy.
This week, in a special episode of Nintendo Power Retrospectives, I’m taking a look at the companion book to the NES Classic all-in-one console, from Prima. Continue reading
This time we finish getting our stuff together and head out for our next set of missions.