This time I’m taking a look at three games for the Nintendo 3DS – Theatrhythm Final Fantasy, Castlevania: Lords of Shadow – The Mirror of Fate, and Batman: Arkham Origins – Blackgate
Nintendo Power Retrospectives – Part 23
This time on the Nintendo Power Retrospectives, we take a look at the Best of the Rest of the Nintendo Power Top 30 for the magazine’s second year.
Games Reviewed:
Adventures of Lolo
Baseball Stars
Battle of Olympus
Back to the Future
Ghostbusters
Goal!
Nobunaga’s Ambition
Jordan Vs. Bird
Wheel of Fortune
Let’s Play – Remember Me: Part 21 – Attica! Attica!
We finally finish off Madame and start a prison uprising.
Let’s Play – Remember Me: Part 20 – Long Bossfight is Long
The boss fight with Madame continues… and continues…
Let’s Play – Remember Me: Part 19 – Intrusion Countermeasures
It turns out Madame has left some traps in her Membrane’s. That doesn’t sound weird, does it?
Let’s Play – Remember Me: Part 18 – Nephalim and Seraphim
We to take on a new type of enemy, and get a new S-Pressin.
Let’s Play – Remember Me: Part 17 – The Warden Is A Jerk
This time we get to meet Madame for the first time.
Let’s Play – Remember Me: Part 16 – The Big Payback
This time we get our payback on the guards.
Let’s Play – Remember Me: Part 15 – Stealth Level
This time we need to get our sneak on.
Also, I hope you all are having a merry Christmas – except for Kid X-Mas. That guy’s a dick.
Let’s Play – Remember Me: Part 14 – Big Stompy Robot
This time we get to fight a big stompy robot!
Let’s Play – Remember Me: Part 13 – Yet Another Sewer Level
This time we make our way through the game’s second sewer level.
Let’s Play – Remember Me: Part 12 – Bar Fight
This time we return to Tommy’s bar, only to get caught in another fight.
Let’s Play – Remember Me : Part 11 – “ProTip: Do Not Play With Cat On Shoulder”
The Remember Me Let’s Play continues, with proof why you shouldn’t play video games with a cat on your shoulder.
Let’s Play – Remember Me: Part 10 – …Paved With Good Intentions
This time we continue to make our way through the slums.
Let’s Play – Remember Me: Parts 8 & 9
So, I forgot to post part 8 of my Let’s Play of Remember Me yesterday, so I’m going to make up for that today.
And now here’s part 9.
The Nintendo Power Retrospectives – Part 22
Let’s Play – Remember Me: Part 7 – The Heist
This time we get to the actual data-steal.
Let’s Play – Remember Me: Part 6 – Fanboy
In part 6 we get to meet Nilin’s biggest fan.
Let’s Play – Remember Me: Part 5 – Check Your Privilege
This time we get to see how the other 1% lives.
Let’s Play – Remember Me: Part 4 – Re-mix!
Today we get to check out Remember Me’s memory re-mix system.
Let’s Play – Remember Me: Part 3 – S-Pressin Yourself
In this episode, we get our first look at one of the S-Pressins.
Let’s Play – Remember Me: Part 2 – Combat Tutorials
Well, we learned about the core of the game’s setting last time. Now let’s learn how to fight.
Let’s Play: Remember Me – Part 1 – Jailbreak
This week I’m starting a Let’s Play of Remember Me, a 2013 title from Capcom with some Transhumanist Cyberpunk themes.
Thoughts from my re-watch of Akira
Akira (film) (Photo credit: Wikipedia)
I’m re-watching Akira again, for the first time after having seen the first part of Megazone 23. It’s interesting to compare Megazone 23 Part 1 and Akira. Both came out within 3 years of each other – Megazone 23 in 1985, the year I was born, and Akira in 1988. Both have similar leads – biker punks who get in over their heads with sinister government conspiracies. Both series have hawkish military figures who overthrow the elected government in a coup, and both figures are certainly antagonists. However, it’s interesting to see how in Megazone 23, the military figures are clearly evil, while in Akira, the Colonel’s actions are given a stronger justification.
This is kind of a spoiler for Megazone 23, so don’t read further if you’re worried about having the story spoiled:
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