We almost catch up with the enemy commander.
Read moreLet’s Play Tactics Ogre PSP: Ep. 111 – Battle of the Big Bridge III
We almost catch up with the enemy commander.
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We continue this sort of circular chase.
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A while back, I reviewed the 1978 Space Pirate Captain Harlock anime on the blog. My general verdict was that, after finishing the show, it was an enjoyable work of space opera. Well, almost 40 years after the series originally aired, the story is getting revisited and expanded in the form of a comic by Leiji Matsumoto & French comic writer Jerome Alquire.
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Bitmap Books is a company that’s been on my radar for a while, but whose books I’d never gotten around to picking up. They had built up a very solid reputation for generally very well-written books about video games, both on the computer and the PC with really solid production values, both in terms of the layout of the books, and the quality of the materials used. The book I’m reviewing today – The CRPG Book – is no such exception.
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It’s time to attack the last bastion of the Galgastani government.
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We finish off this batch of monsters before calling it a session.
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Well, I’ve reviewed all of the Legend of the Galactic Heroes novels, so now it’s time to review the OVA series.
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We have another random encounter on the way to the next story mission.
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We learn Ronwey’s plan for the Black Knights.
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Final Fantasy XV is, technically, not the most recent Final Fantasy Game (that would be VII Remake: Part 1) but it is the most recent mainline little in the series. With the next game, XVI, having been announced, I decided now was a good time to focus my attention on beating XV.
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We’re slowly getting caught back up with Nintendo Power with our next issue of NextGen, for October, 1996
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It’s time to take down Nybeth for a second time.
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It’s time to have a rematch with Nybeth.
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We finally have come to Shadows of the Empire, and the start of 1997.
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We take down the third Necroprentice.
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It turns out Nybeth had more Necroprentices.
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The Green Knight is the perfect re-imaging of this particular part of the Arthurian legend. It is dark, but not without hope. It presents honor & chivalry, but not without flexibility. It presents Gawain as, perhaps, the perfect Millennial knight.
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Square’s last game using the Marvel license, Marvel’s Avengers, was a live-service game that did not fare well. Last year, however, they put out a different video game take on some of Marvel’s characters – The Guardians of the Galaxy – which focuses on the spacefaring team of heroes, and it pulls of the concept much, much better.
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Now that I’ve gotten the larger scope spectrum of fantasy anime out of the way, it’s time to get into some specifics for three different anime and manga series and what GMs and DMs can take from them.
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We clear out the zombies, and learn they’re caused by a loose end.
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We stumble into the middle of a zombie movie.
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If AMAIM: Warrior at the Borderline was the mecha anime series from this season that was trying to sell hesitant viewers on Japanese conservative talking points in an anime context, Rumble Garanndoll feels much more like a move in the opposite direction. It’s a mecha anime series, leaning more towards the super robot side of things, which also feels like it’s more overtly anti-fascist, but with a more comedic, otaku-focused take.
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AMAIM: Warrior on the Borderline was an anime series from Sunrise Beyond (formerly XEBEC), which touted itself as being a mecha series that continued with having fully hand-drawn mecha, instead of ones created using CG. Unfortunately, it ended up trying to surf into some politically awkward waters, in terms of its plot, and while it may have navigated them successfully, it didn’t try to do anything interesting either.
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We finish off these goons, so we can continue on our way.
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