At long last, we have come to the N64.
Read moreNintendo Power Retrospectives: Part 116
At long last, we have come to the N64.
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I normally don’t review shows when I drop them, though considering my reasons for dropping Babylon in 2019, I probably should have done so. Considering that, and with how far I got in Night Head 2041, I feel I’ve watched enough of the show to make it worth reviewing. And, much like Babylon, it had done enough to draw me in, in spite of some serious red flags, that I do want to talk about it.
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The boss finally goes down, and we figure out our next goal.
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When I listened to Apocalyptica’s first album when I was in high school, I was impressed. I’d listened to classical re-arrangements of rock music in the past – my parents own “The Baroque Beatles Book” – but I’d never been impressed by them. It always felt like they (whoever did the arrangement) mapped the various notes 1-for-1 with other parts from the original performance (with either brass or violins for vocals). Apocalyptica, on the other hand, felt like more of a clear re-interpretation.
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Utawarerumono: Mask of Truth picks up (more or less) right where Mask of Deception’s Story ended. The game mechanics are pretty much the same as those from the previous game, with the addition of a very well done tutorial mode that not only provides a solid refresher on the base mechanics, it also does a very solid job of getting across some higher skill level techniques, to help if you get in a tight spot.
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The enemy has finally been whittled down to a few units.
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And now we have to keep and both our Ninja & Terror Knight alive.
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With Bruce Wayne out of action, the question becomes, who will take the mantle of The Bat.
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We continue to pare them down, as the Terror Knight goes down.
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We try to slowly chip away from the boss’s health.
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A while back I finished watching the first two seasons of The Mandalorian, and as I’ve finally finished with my (written) recaps of the Knightfall Saga, it’s time to get my feet wet again in Star Wars.
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Silver Hawk is a film that feels a lot like it’s part of various SE Asian countries (not just Hong Kong, but also Taiwan) film industries’ making their own attempts to follow in the footsteps of the superhero films of the early 2000s – X-Men, the Spider-man movies, and the Blade films.
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We try to soften up the boss while contending with his support units.
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We try to find refuge in a town, and end up having to take control of it first.
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The next film in the MCU is out, and the first one that really moves the timeline forward. So, it gets a little complicated to review without too much in terms of spoilers, so I’m apologizing about that in advance, as I have a Vlog Review of the movie.
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We finally force Vyce to flee, and take stock of the new state of the map.
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I’ve finally figured out how to keep Arycelle alive!
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Quark, Strangeness & Charm is Hawkwind’s first album after a big shakeup in the band – one of the drummers (Alan Powell), and the vocalist, saxophonist, and flutist Nik Turner were out, and bassist Paul Rudolph had been replaced by Adrian Shaw (and Lemmy had left well before this). It’s also the second of the Hawkwind albums that were included in Record Store Day a while back.
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I haven’t done any music reviews or criticism in a while, so I figured it’s time to get back into doing that. This is going to be somewhat rough and unpolished, as I’m generally trying to find my voice again when it comes to discussion of music.
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We try to deal with Arycelle’s really stupid tactical AI.
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It turns out this is a secret escort mission – again – so we end up restarting to change our team’s lineup accordingly.
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The latest Lupin the Third movie got a second theatrical run (because the first ran into Lockdown), and I got to go see it.
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We take on Vyce and his team.
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We go to meet Lanselot, and find Vyce instead.
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