The last 4 volumes of the Silent Mobius Manga are, in a lot of respects, representative of everything about the manga that works, and everything that really doesn’t. We have some truly spectacular action in these volumes, but also a reiteration of some of the more considerably cringy elements of the series. There will be spoilers for the ending below the cut.Continue reading “Silent Mobius Vol. 9-12: Manga Review”
Normally, I do a review of the video games that I’ve beaten once I beat them, on top of whatever I’m doing for Nintendo Power Retrospectives or other works. Cyberpunk 2077 puts me in a weird spot, because due to how spectacularly high-profile it was and how high profile its failings were, it’s a game that has been picked apart by hordes of other critics, like starlings attacking a freshly restocked suet bird feeder. So, on the one hand, what do I say that other people haven’t said while picking this game apart? On the other, it would be somewhat negligent if I didn’t say anything. So, here goes.Continue reading “Cyberpunk 2077 Video Game Review”
Gunhed is a film that I remember seeing often on TV schedules for the SCI-Fi channel back in the day, but never got around to watching in its entirety. I was impressed by the film’s effects work, but I was never really able to watch enough of the film to really get the plot. At long last, though, I’ve finally gotten around to watching the movie in is entirety.Continue reading “Gunhed: Movie Review”
Volumes 6 through 8 of Silent Mobius is where the shit really hits the fan. For the past 5 volumes, the fight between the AMP and the Lucifer Hawk has been pretty conventional. The Lucifer Hawk launch a terror mission, AMP fights back. Starting lightly with volume 5, but more predominantly with 6-8, the Lucifer Hawks start directly taking the fight to AMP.Continue reading “Silent Mobius Vol. 6-8: Manga Review”
Johnny Mnemonic is a very flawed film. It’s not a garbage film that other aspiring cyberpunk movies from this time can be, but it is a movie that significantly stumbles in its execution. That said, there are chunks of this movie that help make it still a pretty enjoyable film.Continue reading “Johnny Mnemonic: Film Review”
I like Shadowrun a lot – it was the second tabletop RPG I ever played and my first cyberpunk RPG. I also know it’s clunky in a lot of respects. So, when I learned about Sprawlrunners about a more fast-moving way to run a Shadowrun-like game, using the new edition of the Savage Worlds I decided to pick it up.Continue reading “Sprawlrunners: RPG Review”
I recently picked up the corebook for Cyberpunk Red, and have read through the whole book. I haven’t done anything with the rules yet, so I can’t speak to those. However, I do have some thoughts about the setting, particularly the changes in the Time of the Red.Continue reading “Thoughts on the Time of the Red”
As part of this COVID-19 world, I’ve been trying to get through some of the manga titles on my reading list. One of the ones I’ve been working on is Kia Asamiya’s urban fantasy Cyberpunk opus, Silent Mobius.
(Note: For the purposes of this review I am reading the Viz Media release – the Udon release is incomplete, and the Manga Planet release hasn’t come out yet).Continue reading “Silent Mobius Vol. 1-5: Manga Review”
We occasionally get new Cyberpunk anime every now and then, though usually, the protagonists of those series have some degree of… license by the establishment. The Major in Ghost in the Shell is a government agent. So are the protagonists of Cyber City Oedo 808. The Knight Sabers from Bubblegum Crisis are superhero mercenaries who contract with the government. Rare are the cyberpunk anime that have protagonists who work for hire, not only outside the law but in violation of the law. Akudama Drive is one of the series that fits that theme, and utterly nails the concept.Continue reading “Akudama Drive: Anime Review”
At the start of this year, I reviewed the first season of No Guns Life, an hard boiled cyberpunk detective anime that brings the more noir elements of the cyberpunk genre to the fore, while still retaining some shonen action. The first season put a lot of focus on Juzo, the protagonist, working on a variety of cases that built out the world of the setting, but not necessarily the backstory. Season 2 instead shifts the focus back to Juzo, along with some of the supporting cast and their connections to him.Continue reading “No Guns Life Season 2: Anime Review”
It’s kind of been a while since we got a major cyberpunk anime that was outside of the general orbit of Masamune Shirow. Season 2 of SAO, from the description of the arc, was something that I might describe as cyberpunk adjacent – but otherwise, I generally didn’t see much that didn’t have a connection to Shirow or one of the series he created in the listings. So, when No Guns Life came up in the Anime Chart, I figured it was worth checking out.Continue reading “No Guns Life Season 1: Anime Review”
This week I’m wrapping up the year with my thoughts on the last of the Shadowrun video games to date, and the best of the series – Shadowrun: Hong Kong.Continue reading “Shadowrun Hong Kong – Video Game Review”
Battle Angel Alita ended – sort of – on an interesting note. Due to health issues, the mangaka, Yukito Kishiro, somewhat rushed the manga’s conclusion, quickly moving the story into the floating city of Zalem, before blitzing through the city coping with the revelation that everyone in the city has computer brains – and Alita ultimately ending up in control of the city. The sequel, Last Order, starts there, before going into an oddly different direction.Continue reading “Battle Angel Alita – Last Order (1st Half): Manga Review”
Shortly after watching Ubisoft’s E3 2019 Showcase, I finally beat Watch Dogs 2. Beating that game, in a lot of respects, made clear what my objections are with Watch Dogs Legion. In short, effectively all of those objections are related to the narrative – in particular, how the story will play out with procedurally generated characters.Continue reading “Watch Dogs 2: Video Game Review”
We have a new live-action manga adaptation in theaters. How did it turn out!
This week I have a review of an anthology comic from Kodansha set in the universe of Shirow Masamune’s Ghost in the Shell.
One of my earliest reviews was of Deus Ex: Human Revolution. Now it’s time to review the sequel – Mankind Divided. Please support my Patreon at http://www.patreon.com/countzeroor Member of The Console Xplosion Network: http://www.theconsolexplosion.com/ Watch my Live-Streams on http://twitch.tv/countzeroor/ Continue reading Video Game Review: Deus Ex – Mankind Divided
This week I have my thoughts on Blade Runner 2049 (recorded the week after it came out). Please support my Patreon at http://www.patreon.com/countzeroor Member of The Console Xplosion Network: http://www.theconsolexplosion.com/ Watch my Live-Streams on http://twitch.tv/countzeroor/ Continue reading Film Vlog Review: Blade Runner 2049
Megazone 23 – Part 3 is probably the most Cyberpunk part of the Megazone 23 series. The other installments had artificial intelligences and rebelling against the man. However, Part 3 has more hacking, human cybernetic augmentation, and dealing with human society’s relationship with the planet. It’s also the weakest part of the series. Continue reading “Anime Review: Megazone 23 – Part III”
I’m back, and currently doing a Let’s Play of Call of Duty: Advanced Warfare. My plan is to analyze the story as I make my way through the game, and then do a full review after I’ve completed the game’s story. I’ve done three parts thus far, which are embedded below. Part 1: Part 2: Part 3: Continue reading Let’s Play – Call of Duty: Advanced Warfare
We finally finish off Madame and start a prison uprising. Continue reading Let’s Play – Remember Me: Part 21 – Attica! Attica!
The boss fight with Madame continues… and continues… Continue reading Let’s Play – Remember Me: Part 20 – Long Bossfight is Long
It turns out Madame has left some traps in her Membrane’s. That doesn’t sound weird, does it? Continue reading Let’s Play – Remember Me: Part 19 – Intrusion Countermeasures
We to take on a new type of enemy, and get a new S-Pressin. Continue reading Let’s Play – Remember Me: Part 18 – Nephalim and Seraphim