Our GamePro recaps continue again with our coverage of issue #40, for November of 1992. Our cover story is Sonic The Hedgehog 2 (which was EGM’s cover story two months prior). The issue weighs in at about 200 pages in length, oh, and for the record, the cover art still sucks.
Editorial: Finally, we get another editorial with content. 1992 is Atari’s 20th anniversary (which makes 2002 the 30th), and so the Editorial column is taking a brief look back at Pong, before leading to a look at where we are now, and what’s to come. It’s very well written, and while it’s stuff that’s been said by a lot of people before, it’s not describing what’s been covered in this issue by the Table of Contents, so that’s a nice change right there.
Letters: First up is a letter from Fake Link. That’s right, before Twitter lead to Fake Celebrities twittering about what they eat, who they met with, etc. (along with, for example, Fake Professor Layton), we got Fake Video Game characters writing into video game magazines, though there was nothing viral about these letters. We also have letters asking for an explanation of the difference between Bits, and Bytes, along with a letter asking if the Phillips CD-I and the SNES CD-ROM will be compatible (well, if the latter came out, the plan would be that they would be inter-operable – but, as we all know, the SNES CD-Rom never came out). We also get a letter requesting that if the 16-bit section of the magazine be increased, that the 8-bit section be increased proportionally. Um… less 8-bit games are coming out. Now, in theory this would lead to longer reviews of the 8-bit games that are coming out. However, if the description of the game ends up being short – that leads to a lot of review saying (quite possibly) how bad the game is. Now, while I wouldn’t mind getting, in a video game magazine, the equivalent of Fenimore Cooper’s Literary Offenses, such a review would probably horribly sour the developer and publisher on the magazine, and piss off the fanboys – though, if the company being soured was, an unlicenced publisher (Wisdom Tree, for instance), the damage would probably be pretty minimal. Continue reading “Where I Read – GamePro #40”