We manage to move some of the party up to the middle island.
Read moreLet’s Play Tactics Ogre PSP: Ep. 223 – Dead Men Tell No Tales III
We manage to move some of the party up to the middle island.
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We continue to contend with tricky map layouts and ranged attackers.
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We reach the final guardian of this dungeon.
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We finally clear out the undead and open a path to the end of the dungeon.
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We finally turn the fight around, though we still have a Bewitched party member.
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Faced with Bewitched party members, I move back to cheats.
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The monsters close with the party, and unleash status effects.
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This time (among the various critters), we face a Dagon-class monster.
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We finish off our next fight, opening the path to the next dungeon level.
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The fight swings in our favor, but not without some real difficulty with these status effects.
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Not only do they have enemies that can use AOE poison attacks, but we also are introduced to the Bewitched status effect.
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We face off with a few dragons, and forgot to bring any of our Dragoons.
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We finally conclude this battle so we can move on to the next area.
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Things start going better, as we turn the fight around.
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We try to get Azelstan to some tarot cards for the stat buffs.
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Since our goal is, ultimately, to level up Azelstan, I break out the Forbidden Technique.
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We finally make contact with the enemy monsters.
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We continue to a more perilous map.
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We clear out the next group of undead and have another conversation with Azelstan.
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We finally start to push the enemy back.
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Things start going very badly.
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This time we have golems, liches, and undead that can cause petrification.
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We clear out this fight and prepare to move on.
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We end up with the cleric being stuck on an island in the middle of the map.
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