We return to the waterfall level to investigate an area we unlocked.
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Let’s Play Wizardry: Tale of the Forsaken Land: Part 112 – Fast Retreat
We start to make our way to the next memory crystal, but get ambushed and have to fall back to town.
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Let’s Play Wizardry: Tale of the Forsaken Land: Part 111 – Homebrew God
The party gets some exposition on the history of Duhan.
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Let’s Play Wizardry: Tale of the Forsaken Land: Part 110 – Continued Exploration
We continue through B8 to our next story objective.
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Let’s Play Wizardry: Tale of the Forsaken Land: Part 109 – In the Door
We finally get out of the lobby and start exploring the East wing of B8.
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Let’s Play Wizardry: Tale of the Forsaken Land: Part 108 – Crowded Foyer
We return to B8 and encounter a bunch of monsters in the level’s “foyer”
Continue readingTime for another rematch with the Vampire Lord.
Continue readingWe make a quick run to stock back up on Transfer Potions.
Continue readingWe have a very close call before falling back to town resurrect our party and level up our members.
Continue readingWe get teleported to another area of the dungeon and continue our exploration.
Continue readingWe continue to explore the West Wing of level B8.
Continue readingWe decide to pace ourselves and explore, and very nearly lose another party member again.
Continue readingWe take on an optional boss in the form of a Vampire Lord, and get our clock cleaned.
Continue readingAfter nearly losing a party member from an in-dungeon resurrection, we return to town, and find out we have a shortcut back to B8.
Continue readingWe return to the Golem and throw down.
Continue readingWe end up running into a whole bunch of encounters on this stretch of the dungeon.
Continue readingWe start our actual return trip to the Golem boss fight.
Continue readingWe go for another push, only to level up 3 party members, and end up falling back to town.
Continue readingWe do another run to stock up on curative items, and then save before the big push.
Continue readingWe immediately encounter a boss fight on B8 and end up wiping.
Continue readingWe finally make our way to the entrance of B8.
Continue readingWe continue our return trip, because there’s some stuff on-camera which happens that was worth commenting on.
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Legend of Heroes: Trails in the Sky FC: Video Game Review
RPGs from Falcom are known for being kinda difficult and/or mechanically complex. Trails in the Sky, while still somewhat mechanically complex, reduces some of that complexity and replaces the heavy difficulty with a deep and engaging story.
Continue readingWhile picking up supplies, we run into Walter, who drops some hints as to what’s going on.
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