We finish off these goons, so we can continue on our way.
Read moreLet’s Play Tactics Ogre PSP: Ep 99 – Funny Thing Happened… II
We finish off these goons, so we can continue on our way.
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We have our first random encounter in a while!
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I love it when a plan comes together…
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We prepare to finish off this boss, by putting everything in place for our masterstroke. (Pompous enough?)
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We learn some fellow resistance members are in need of rescue, so we take a detour to save them.
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We manage to beat this trainer again, though, alas, Arycelle still hates us.
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We start heading for the next town, only to run into one of the late Heirophant’s goons.
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We report back in after the last mission and get an odd reaction from the duke.
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We finally bring down Oz, and avenge Cerya, with another predicament on the horizon.
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We continue to duke it out with the Templars & Oz.
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Oz talks crap, gets bapped.
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If we can’t save Cerya, we can – at least – avenge her.
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We fail to save Cerya, as we realize her AI keeps getting her killed.
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We try again after some grinding, and things seem to be going better…
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As this chunk of attempts ends in failure, I have to decide if I should press on, or grind off camera before another attempt
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Yet another attempt, this time applying the mobility effects sooner.
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I try again, this time with some mobility effects.
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I realize that my lineup wasn’t right to save Cerya, and I try another formation.
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We attempt to come to Cerya’s aid.
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We check in with our injured comrade before we had off after Vyce.
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We take on some, frankly, under-equipped Galgastani holdouts.
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We rejoin the Wallister Resistance to fight off the Bakram invasion.
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We overcome Vyce and face a new decision branch.
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It has come to Denan vs. Vyce, one-on-one.
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