We get sent as envoys to make a deal with one of our enemies to avoid a two-front war.
Read moreLet’s Play Tactics Ogre PSP: Ep. 10 – Realpolitik
We get sent as envoys to make a deal with one of our enemies to avoid a two-front war.
Read more
We have a random encounter on the way back to the castle.
Read more
I try to take on the Necromancer, and discover we’re woefully underleveled for this fight.
Read more
We rescue a future party member and fight off a bunch of undead.
Read more
We make our way to rescue some allies, and run into a patrol along the way.
Read more
We gear up the party, and add our first party member.
Read more
We free the Duke, and form our Knightly Order.
Read more
We launch our attack on the castle, where we get some tutorials and I throw a rock.
Read more
We get into the game’s backstory and roll our character.
Read more
We watch the ending cutscene, and I give my final thoughts on the game.
Read more
We have our final boss fight with the Dark God Bu’Shin.
Read more
We make our way to the final boss fight, and the party readies themselves for the battle to come.
Read more
We head to the portal to Dimension World, picking up some more gear along the way.
Read more
The Dark Bishop sacrifices himself to his god, and the party withdraws to town in order to regroup before heading to the last area of the game.
Read more
We finally get to the boss fight we’ve been waiting for – our third match with The Reaper.
Read more
We fit a couple more dialog triggers in leading up to the next boss fight, before we hit another wall and have to retreat.
Read more
I screw up some button inputs and have to cut my run short.
Read more
We attempt to push through to the next boss fight, only to run into some unexpected game design choices.
Read more
We head back to B5 to recruit another party member and get another party member a class change.
Read more
We learn the fate of the Duke, and chat with Virgo before returning to town to level up.
Read more
We fight our way through a bunch of former boss monsters on our second attempt.
Read more
We almost make it to the next cutscene trigger before running into a hard time.
Read more
We turn in a quest, and restock on Transfer Potions.
Read more
We do another go, and run into a really tough enemy and have to pull the ripcord and return to town.
Read more