We take control of a pilotless Frame and send it against the other emitter.
Read moreLet’s Play Zone of the Enders HD: 08 – Drone Warfare
We take control of a pilotless Frame and send it against the other emitter.
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After a fetch quest, we get the tool we need to take down the other Emitter.
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Leo and Jahuty take down the first of the radiation emitters.
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We get a “sniper rifle” to help when our normal weapons won’t punch through a force field.
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Jahuty sends us hunting for parts for the orbital frame.
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Leo heads back to his home district to find it under attack.
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Leo gets into a little combat, before we go through the tutorial.
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We watch the ending cutscene, and I give my final thoughts on the game.
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We have our final boss fight with the Dark God Bu’Shin.
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We make our way to the final boss fight, and the party readies themselves for the battle to come.
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We head to the portal to Dimension World, picking up some more gear along the way.
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The Dark Bishop sacrifices himself to his god, and the party withdraws to town in order to regroup before heading to the last area of the game.
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We finally get to the boss fight we’ve been waiting for – our third match with The Reaper.
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We fit a couple more dialog triggers in leading up to the next boss fight, before we hit another wall and have to retreat.
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I screw up some button inputs and have to cut my run short.
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We attempt to push through to the next boss fight, only to run into some unexpected game design choices.
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We head back to B5 to recruit another party member and get another party member a class change.
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We learn the fate of the Duke, and chat with Virgo before returning to town to level up.
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We fight our way through a bunch of former boss monsters on our second attempt.
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We almost make it to the next cutscene trigger before running into a hard time.
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We turn in a quest, and restock on Transfer Potions.
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We do another go, and run into a really tough enemy and have to pull the ripcord and return to town.
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We start to make our way to the exit, before running into a monster that makes us fall back to town.
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We start our way through the teleporter maze, and activate the switch for the exit.
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