
Let’s Play Super Robot Wars V: Part 213 – Beyond the Gloomy Light III
This mission doesn’t really have much in terms of plot twists.
Continue reading “Let’s Play Super Robot Wars V: Part 213 – Beyond the Gloomy Light III”
This mission doesn’t really have much in terms of plot twists.
Continue reading “Let’s Play Super Robot Wars V: Part 213 – Beyond the Gloomy Light III”
This week I’m taking a look at Nintendo Power #9 for November & December of 1989.
In this episode of the Nintendo Power Retrospectives, we continue our way through the Best of the Rest, with two movie licensed games, two puzzle platformers, and two shoot-em-ups. Continue reading “Nintendo Power Retrospective – Part 14”
This week we come to the second to last issue of Nintendo Power’s first year, featuring another classic title in Ninja Gaiden, and two classically bad titles in The Adventures of Bayou Billy and Teenage Mutant Ninja Turtles, along with an underrated gem. Continue reading “Nintendo Power Retrospective – Part 11”
This week I continue with the Nintendo Power Retrospectives with part 10, covering issue #4 of Nintendo Power – including looks at Zelda II: The Adventure of Link, and a whole bunch of NES Football games. Oh, and Metal Gear?!
This week we continue with Nintendo Power #2, and a few games that are somewhat controversial – including the first Castlevania game I’ve reviewed thus far. Continue reading “Nintendo Power Retrospective – Part 8”
This week, it’s time to get started with Nintendo Power #1, with reviews of 7 games! Continue reading “Nintendo Power Retrospective – Part 7”
This week I’m recapping the last issue of Nintendo Fun Club News. From here on, we enter the realm of Nintendo Power. It’s just a shame that Fun Club News goes out with a whimper. Game Reviewed: Wizards & Warriors Continue reading Nintendo Power Retrospective – Part 6
This week the Nintendo Power Recaps reach issue #6 of Nintendo Fun Club News. Games Reviewed: NES Golf Double Dragon (Pick of the Issue) Related articles Nintendo Power Retrospective – Part 1 (countzeroor.wordpress.com) Continue reading Nintendo Power Recap – Part 5
This week I continue taking my look through Nintendo Power with issue 3 of the Fun Club News. Picks of the week: Metroid, with an alternate of Punch-Out! Continue reading Nintendo Power Retrospective – Part 3
This week I start with the retro video gaming, as I make my way through Nintendo Power, one issue (or so) at a time, starting with the first issue of the Nintendo Fun Club News, and a little background about how Nintendo Power came to be. Wil Wheaton’s Blog Entry about the tournament Pick of the Episode: Super Mario Bros. Continue reading Nintendo Power Retrospective – Part 1
This week, I’m reviewing the latest installment in the Call of Duty franchise, with Call of Duty: Modern Warfare 3. Multiplayer footage by Matroix (http://www.youtube.com/Matroix) Classical Music during the “Incoherent Rage” card is “Virtutes Instrumenti” by Kevin McCloud Continue reading Video Game Review – Call of Duty: Modern Warfare 3
This week I’m giving my thoughts on the game Rayman: Origins.
Also, because it didn’t really take that long to talk about the game, I’m also giving my thoughts on this year’s nominees for Best Fancast at the Hugo Awards, including my pick for the winner. Continue reading “Review – Rayman Origins & Hugo Award Nominees for Best Fancast”
This week I have another review of a game in the Gears of War series, with my thoughts on Gears of War 3. Gameplay video recorded by TheRadBrad (http://youtube.com/TheRadBrad) Continue reading Video Game Review – Gears of War 3
After taking a break for the holidays, I’ve got a video game review for you of Deus Ex: Human Revolution. It’s not the best game in the history of gaming… but you can see it from here. Gameplay Footage by: J2JonJeremy Related articles Joystiq Top 10 of 2011: Deus Ex: Human Revolution (joystiq.com) Why Deus Ex: Human Revolution is My Game of the Year (forbes.com) … Continue reading Video Game Review – Deus Ex: Human Revolution
This week I give my thoughts on this year’s Spike Video Game Awards – an awards show so bad, that my camera and the Gods Themselves conspired to save me from having to do a video about that steaming pile of crap. Related articles Spike VGAs 2011: ‘The Last of Us’ Finally Unveiled (gamerant.com) Spike VGAs 2011: ‘Hitman: Absolution’ Trailer (gamerant.com) Spike VGAs 2011: ‘BioShock: … Continue reading Vlog – 2011 Spike VGAs
This week I have another video game review – as I take a look at the last title to come out of Bizarre Creations, James Bond 007: Blood Stone. Gameplay footage by: Shockwave981 – http://youtube.com/shockwave981 TheMediaCows – http://youtube.com/TheMediaCows Featuring a guest appearance by Diamanda Hagan! http://diamandahagan.wordpress.com Related articles Preview: James Bond 007: Blood Stone (joystiq.com) Continue reading Video Game Review – James Bond 007: Blood Stone
This week I’m going off on another rant, as I discuss the opinion voiced by the International Red Cross about depictions of war crimes in video games, as well as giving a call to action on the Stop Online Piracy Act. Related articles Red Cross vs. Video Games of the Day (geeks.thedailywh.at) War Crimes in Video Games Draw Red Cross Scrutiny [Video] (kotaku.com) Continue reading Vlog – Thoughts on the International Red Cross & Video Games
This week I’ve got another video game review, and one of a current video game – Goldeneye 007 Reloaded for the Xbox 360. Related articles ‘GoldenEye 007: Reloaded’ Review (gamerant.com) Continue reading Video Game Review – Goldeneye 007 Reloaded
It’s Saturday, so it’s time for another video. This time I’ve got another video game review for one of what is widely regarded as the best series on the Xbox 360. Continue reading “Gears of War Review”
I’m taking a break from Analog Computing this week to instead take a look at the first issue of Computer Gaming World, for November-December of 1981.
We start off with an ad from SSI, hyping their port of their Civil War Strategy game “Battle of Shiloh” and the World War II game “Battle of the Bulge: Tigers in the Snow.” It’s kind of interesting. Nowadays we’re used to strategy games which will take either larger battles or even campaigns and allow the player to control them from the strategic level all the way down to the tactical level, like with the Total War games. Whereas here, on the other hand, you’re either on the strategic level, or the tactical level. If you’re on the tactical level you’re controlling a fairly generic fight or only one battle, and if you’re on the strategic level you’re either controlling a massive battle (like the Battle of the Bulge), or you’re controlling an entire theater of operations. Continue reading “Where I Read – Computer Gaming World V. 1, #1”
Just in time for the 25th Anniversary of the US launch of the Nintendo Entertainment system, my Where I Read for Nintendo Power has reached issue 50, for July of 1993. It shouldn’t be a surprise to say that this issue’s cover game is a notable one – Legend of Zelda: Link’s Awakening for the Game Boy – the first portable outing for the series. … Continue reading Where I Read – Nintendo Power #50
After a far too long delay, I’m finally carrying on with my Nintendo Power Recaps with issue #49 for June of 1993. Our cover story for this issue is the crossover that nobody was really anticipating – Battletoads and Double Dragon. It perhaps bears noting that it is the Battletoads which are hogging the spotlight here (no pun intended) while one of the Lee brothers … Continue reading Where I Read – Nintendo Power #49
I have a lot of music on my computer. A lot of music. Currently, iTunes says that I have enough music to play for 8.9 days straight. Consequently, I like games that let me bring my music into the games in means that matter, by procedurally generating content based on my music, and I’ve purchased a lot of games that let me do this. I’m going to call these “Custom Music Games”, because “Music-Based Procedurally Generated Games” is clunky as well.
However, such games don’t lend themselves well to full reviews, because the game experience itself varies based on the music you’re playing on it. With that in mind, I’m going to present this roundup of Procedurally Generated Music Games. I’ll be discussing the good, the bad, and some songs that I think that work well with them. Continue reading “Custom Music Game Roundup”