Role Playing Games

Supers RPG Experimentation: B-Ko.

Waaayyy back in August 0f 2023 I did a post experimenting on creating characters for Sentinels of the Multiverse and Marvel Multiverse RPG based on A-Ko from Project A-Ko. I intended to follow up not long later with a write-up of B-Ko, but I never got around to it. Well, it’s time to follow up. This time I’m just doing a write-up of B-Ko for Marvel Multiverse, because that was easier to work with than with Sentinels of the Multiverse, mechanically.

B-Ko

Picture of B-Ko in her school uniform.
B-Ko in her school uniform.

Real Name: Biko Daitokuji
Height: 5′ 6″
Weight: 123 lbs
Gender: Female
Eyes: Purple
Hair: Blue
Occupation: Student/Tycoon
Origin: High Tech: Battle Suit
Distinguishing Features: Drill-Curls

Rank: 5

Abilities:

  • Melee: 4 (Non-Combat +5, Damage x6+4)
  • Agility: 4 (Non-Combat +6, Damage x7+4)
  • Resilience: 4
  • Vigilance: 3
  • Ego: 5
  • Logic: 5 (Non-Combat +7, Damage x7+5)
B-Ko in her battlesuit
B-Ko in her battlesuit

Initiative: +3
Health: 120 (DR 2)
Focus: 90

Traits

  • Quick Learner
  • Famous
  • Abrasive (Oujo-sama Personality)
  • Inventor
  • Scientific Expertise

Tags

  • Extreme Appearance (in Battlesuit – looks like an armored bikini, though it does actually protect)
  • Obligation: School
  • Rich
  • Lab Access
  • Young

Powers

  • Basic
    • Accuracy 2
    • Flight 1
    • Brilliance 2
    • Combat Trickery
    • Sturdy 2
    • Mighty 1
  • Ranged Combat
    • Suppressive Fire
    • Snap Shooting
    • Weapons Blazing
    • Return Fire
    • Covering Fire
    • Double Tap
    • Stopping Power
  • Martial Arts
    • Defense Stance
    • Attack Stance
    • Grappling Technique
    • Spin and Throw

Notes

Much as I used The Thing and She-Hulk as a template for A-Ko, I used Iron Man and War Machine as a template for B-Ko, with a few tweaks. In particular, I dumped the Elemental powers entirely, because most of the attacks intrinsic to B-Ko’s battlesuit are missile attacks (literally – they’re heralded by a called attack of “Akagiyama Missiles”). Otherwise, she’s generally closing to melee, including more than a few throws – I even considered dropping one of the ranged attack powers for another melee powers.

Now, you might say that the Combat Trickery power would be ineffective against A-Ko, because A-Ko’s the same Rank. That’s deliberate – B-Ko isn’t actually that good, or particularly successful at fighting A-Ko. However, the power would be useful in fights against, say, an alien battleship which had kidnapped C-Ko.

As far as notable supporting characters go – C-Ko is an ordinary human, with the trait Abrasive (Crybaby), and the Tag “Lethal Chef”

B-Ko's Mean-Girl Posse
B-Ko’s Mean-Girl Posse

B-Ko also has her Mean Girl Posse – which is also made up of a bunch of Average Civilians, plus Mari-Chan, who is Rank 2, and has Mighty 2, Extreme Appearance, and 2 points in Melee and Resilience.

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