
Alright, so after trying our hand at a Falcom action-platformer/RPG, that was part of the insanely long Dragon Slayer series, our next Quality Control column (as I mentioned yesterday), takes us to a more traditional platformer – Duck Tales, from Capcom, part of a long series of Disney themed platformers from Capcom, this one based on the TV animated series, which featured Scrooge McDuck going on various Indiana Jones-ish adventures, plus having to contend with more conventional enemies like the Beagle Boys (who want to steal his money).
The Premise:
It is the first part of the show’s description that the game is based on. As Scrooge McDuck, you travel around the world, to the Amazon Rainforest, “The African Mines” (presumably meant to be King Solomon’s Mines – just shortened to fit the NES’ character limit), Transylvania, the Moon, among other places, retrieving various legendary treasures, among other stuff, while going up against such classic Duck Tales foes as the Beagle Boys, Magica DeSpell, and Flintheart Glomgold. Read more