Anime Review: Dallos

Dallos is an anime that reminds me a lot of what got me into anime in the first place. I came into anime as a fan of science fiction and fantasy, and I came in through OVAs and films like AkiraDemon City Shinjuku, Ghost in the Shell, and Record of Lodoss War. So, when I found out that Dallos, an anime considered to be the first OVA (or one of the first alongside the Cream Lemon series), and which was directed by Mamoru Oshii (who also directed Ghost in the Shell and Angel’s Egg – which I’ve previously reviewed), had been licensed by Discotek Media, and later made available for streaming on Crunchyroll, I put it on my to-watch list. Read more

Documentary Review: Sgt. Pepper’s Musical Revolution

It’s been a while since I did a review of a music documentary – the last one that comes immediately to mind is a documentary review on the career of Pink Floyd. Well, this year is the year that the Beatles concept album Sgt. Pepper’s Lonely Heart’s Club Band has it’s 50th anniversary, and the BBC did a documentary on the album, which also broadcast on PBS, which is where I saw it. Read more

Film Review: Mission Impossible – Rogue Nation

In the original Mission: Impossible television series, one of the recurring antagonists outside of the Not-Soviets was the Syndicate, a mysterious criminal organization that was something of a mix of the Mafia and SPECTRE. In the conclusion of Ghost Protocol (which I previously reviewed), Ethan was sent on new mission, to take on the Syndicate.  In this film, we finally get that confrontation. Read more

Movie Review: Ninja III – The Domination

Going into this film, it’s important to note that this is a Ninja film released in the early-to-mid 1980s (depending on how you look at it), from Cannon films, and starring Sho Kosugi. That, out of the gate, implies a certain level of camp to the film. That said, Cannon films operates at a couple different levels – fun dumb, and then just dumb. So, the question then becomes which kind of dumb is this film? Read more

Anime Review: Bodacious Space Pirates – Abyss of Hyperspace

Bodacious Space Pirates was a show, back from 2012, which was a fantastic anime series, which had all the fun of old-school Juvenile SF, but without the problematic elements that those works often run into (and the problematic elements from some contemporary SF). However, the end of the series left me hoping for more, and in 2014, a film sequel to the series came out, subtitled Abyss of Hyperspace, with US release coming later in 2016. At long last, I’ve finally had a chance to watch it, so it’s time to give my thoughts. Read more

Movie Review: Ralph Bakshi’s Wizards

Wizards is what I’d describe as the first film in Ralph Bakshi’s trilogy of fantasy epics – this film, Fire and Ice (which I previously reviewed at Bureau42), and Lord of the Rings (which roughly adapted The Fellowship of the Rings and The Two Towers). The later films are certainly superior works, but the three films together definitely show a development of Bakshi’s craft when it comes to epic fantasy. However, what about his first big fantasy film? Read more

Anime Review: Soul Eater

Shounen fight anime and manga, in the past few decades, has developed a very definite style from Dragonball (and Dragonball Z) on – no matter the tone, the series tend to have a bright color palette for both characters and for the overall visual style of the series. Things might get dark and stormy in bits with narrative and tonal weight, but the colors for the characters themselves will maintain that color. You’re never going to see Naruto, for example, putting on an all black traditional ninja outfit for a really serious or dramatic mission. This gives Soul Eater a visual edge that really makes it stand out from the pack. Read more

Anime Review: Fate/Kaleid Liner Prisma Illya (Season 1)

The Fate universe has, in the works I’ve reviewed thus far, has generally formed a cohesive narrative whole – with the exception of clear comedic side-stories that are deliberately intended to be outside continuity like Carnival Phantasm. Others have adapted alternate routes of the visual novels that are part of Type-Moon’s Nasuverse (like Fate/Stay Night mostly adapting the Fate route and Unlimited Blade Works adapting that route). Fate/Prisma Illya is a true alternate take on the Fate Universe. Read more

Movie Review: Samurai Cop

It would be reductive to say that Samurai Cop was is what you should expect from a film from the late ’80s, and early ’90s titled Samurai Cop. Reductive, and not entirely accurate. Not because the film is better than that description would imply – but because the film is actually worse. Read more

Anime Review: The Garden of Sinners (Kara no Kyokai)

Before Kinoko Nasu created Tsukihime or Fate/Stay Night, he put out a light novel series titled “Garden of Sinners” (or Kara no Kyokai). The books set up some concepts that would be folded into to the collection of series that is generally known as the “Nasuverse” – though the series aren’t exactly in direct continuity with each other. In the mid-to-late 2000s, they were adapted into a series of animated films by Ufotable, prior to them getting the gig for Fate/Zero and Unlimited Blade Works. Read more

Anime Review: Tsukihime (2003)

Thus far, the three shows in the Type-Moon universe that I’ve covered: Fate/Stay Night (F/SN), Fate/Zero, and Unlimited Blade Works (UBW) have been two-cour shows – spending 24 episodes to tell their story. In the case of F/SN and UBW, they have each adapted one route from the first Fate game – with the former title dropping a few elements of UBW in to give Rider a little screen time. However, Fate was not Type-Moon’s first game. Before this came Tsukihime, which set up elements that came up later in F/SN and Fate/Zero, and it too received an anime adaptation, one that came out prior to the release of F/SN – and with only a single cour (12 episodes). The question then becomes, how well can it tell its story in half the length? Read more

Anime Review: Mushibugyo

Mushibugyo is a series that has a real issue with tonal whiplash. There are anime series that have mixed creepy elements and comedy with tremendous effect – Ghost Hunt is an anime series adapted from a light novel with some strong comedy elements, which doesn’t overlook the creepier and more horrific elements of the narrative, with a well done escalation into further horror.

Mushibugyo doesn’t do that. Mushibugyo starts off with super-colorful characters, an over-enthusiastic and incredibly dense shonen protagonist, and numerous fanservice jokes, but which also contains some surprisingly horrific elements created to the show’s primary menace. Read more

Anime Review: Nanoha StrikerS

The Magical Girl Lyrical Nanoha franchise has been interesting when it comes the Magical Girl genre of anime. The original series was something of a conventional Magical Girl vs. Dark Magical Girl show, like the Pretty Cure franchise, with the difference being that the battles between Nanoha and her opposite number, Fate, played out a lot like a superhero fight.

The later series played up this concept, with the second series, Nanoha As setting up a battle of superhero teams (or superhero and super-anti-hero teams), with Nanoha, Fate, Arf, taking on a team of opponents with more-or-less similar abilities. The series also played down the school adventure side of the traditional magical girl story, with Nanoha’s school friends, who were very much a prominent part of the narrative for the first series, being pushed to the side very early.

Nanoha StrikerS dumps the “civilian life” side of the equation entirely, with series protagonists Nanoha Takamachi & Fate Testarossa working as, basically, state-sponsored superheroes, and spending all of the series well away from Earth. Previous series had introduced the Time Space Administration Bureau (or TSAB), the bureaucracy behind it, and that the government that it answers to is based on a world called Mid-Childa. StrikerS spends almost the entirety of it’s runtime there.

The premise of the series is that it’s set a little over 10 years after the events of Nanoha As, which would put Nanoha and Fate in their early-to-mid 20s. Nanoha and Fate have become part of a special unit as part of the TSAB, lead by Hayate, the befriended antagonist of As. The objective of the unit is to hunt down Lost Logia, lost pieces of magitech which can be incredibly dangerous in the wrong hands. As part of this unit, Nanoha, Fate, and the Wolkenritter (Hayate’s now-less-dark Magical Girl superteam from As), are also training another team of, for lack of a better term, Magical Superheroes.

From a narrative position this setup puts the audience in an amazing position to see how the protagonists who we’ve followed through the last two series have matured, and it’s certainly successful at that. In particular, Fate and Nanoha have become the de-facto parental figures for two kids who are now part of their unit, Erio and Caro. While they were not actually adopted by Fate, they were adopted by Fate’s stepmother – Lindy, with Fate helping to raise them in a maternal/older sister role.

This leads to Fate & Nanoha. The writing of the first two series loosely implied that the two were homosexual. StrikerS, on the other hand, strongly implies that the two are in relationship with as strong a subtext as you can get without actively crossing over into text – like, stronger than the handhold in Legend of Korra.

The new protagonists, Erio, Caro, Subaru, and Teana, are generally well written, and have really strong chemistry. Erio and Caro, and Subaru and Teana have some romantic chemistry, which is read stronger for me with Subaru and Teana.

The overall story of the series serves to bring back together some plot threads going back to the original series. Hayate’s team, Riot Force 6, ends up coming into conflict with a mad magical scientist named Jail Scaglietti, who has been engaging in genetic engineering to create artificial mages and cyborgs for combat. The research he’s working on is similar to that that was done by Fate’s birth mother, Precia, in her attempts to raise her deceased daughter, Alicia from the dead – work that lead to the creation of Fate. The level of conflict here is nice and personal, and gives the conflict a strong direct tie to our protagonists that makes up for the lack of any real civilian life our heroes have.

That said, the animation doesn’t quite back up the story. This is a 2007 anime from studio Seven Arcs, who animated the earlier Nanoha series, along with the Triangle Heart OVA, and somehow, I can’t quite say why, but the animation here doesn’t feel quite right. The Digicel animation feels a little overly flat and stilted, particularly towards the end of the series. Now, it’s been awhile since I watched the first two shows, and maybe they’re just as bad, but with this series it feels like it stands out more, especially towards the end of the show.

There are also some weird decisions with the animation that seem to make little sense. The show cuts around some early stages of some very emotionally significant fights later in the series, showing the aftermath of the action instead of the action. Now, when we hit the climaxes of those fights, we see the full conclusion, but with this particular fight, the early stage was really important, and it was really disappointed with the fact that we didn’t get a chance to see it.

There are some issues with the costume design. The designs for the TSAB staff, and Riot Squad 6 are fine. However, there is Jail Scaglietti’s team of combat cyborgs, The Numbers. They wear these skin-tight outfits that leave as little to the imagination as the animation budget will allow, without actually showing skin. It’s the kind of outfit that 90s comics were mocked for putting female characters in, with boob socks and precisely defined butt-cheeks. The plugsuits in Evangelion didn’t go nearly as far in their form-fitting nature.

I enjoyed the show enough to finish it, but it was the characters who kept me coming back for the rest of the show, and in particular the fact that I’d come to appreciate these characters and their stories through the last two series. If it wasn’t for the writing and the characters, I probably would have dropped the show due to my issues with the animation.

That said, with how the show wraps up, considering the fourth series, Nanoha Vivid (focusing on a character that Fate and Nanoha adopt in this series), has not yet gotten a US release, StrikerS does make for a decent conclusion to the Nanoha series.

Nanoha Strikers had gotten a brief DVD release by Bandai USA, and is now available for streaming through Amazon Prime as part of their Anime Strike package.

Anime Review: Fate/Stay Night – Unlimited Blade Works (2014-15)

Fate/Stay Night, as a visual novel, had a several routes the player could take through the game. The original F/SN anime adapted the Fate route, with the inclusion of some elements of the Unlimited Blade Works route, with varying degrees of success. After Ufotable’s successful adaptation of Gen Urobuchi’s novel, Fate/Zero, there was question of what it would look like if they were to adapt one of the routes of the game, and in particular the Unlimited Blade Works route in its entirety. Two years ago, we got that adaptation. Read more

Film Review: Planet of the Apes (1968)

To get this out of the way first – the twist for this film has been spoiled to death. I’d say it probably was spoiled in its entirety well before I was born. On the one hand, this means that the film’s ending has lost some of its punch, as we all know it’s coming. On the other hand, this means that when you come into the film, since you know the twist is coming, you also know to look for the clues for the twist in the story, and generally pay more attention to the film itself. Read more