Yay! This issue’s EGM recap gives us an opportunity to go back and fill one of the holes in the archive. In this case, we’re going back to issue #29, for December of 1991, and what a cover story we’ve got this time – Legend of Zelda: A Link to the Past, Link’s first 16-bit adventure. This issue is a rather substantial one though, weighing in at 255 pages. Let’s get started, shall we?
Editorial: The editorial column for this issue is from Ed Semrad, and basically is looking back at the year that was. Nintendo has finally thrown it’s not-unsubstantial hat (it might even be described as a Nice Hat) in the 16-bit ring with the SNES, and Sega’s jumped into the handheld arena with the Game Gear. Oh, and the future of gaming appears to be CD Gaming (which is more true than you’d think at the time).
Letters: Well, we get questions about whether the SNES will get a release of Street Fighter II. No, I’m sorry, it will not get a release, it will get many releases. We get a question about whether the Sega CD will be compatible with import games (nope, sorry – it’s the second system to follow NEC’s lead in blocking imports through the use of software region locking, instead of just making the Japanese cart a little too wide or something similar. We also get complaints about slowdown on the SNES – particularly with shooters like UN Squadron. The editorial staff’s speculation is that it’s got something to do with the greater popularity of RPGs on home consoles in Japan, instead of shooters. That’s not unreasonable. Read more
