It’s Asuka, Mari, and Rei against a bunch of robot drones and an Angel.
Let’s Play Super Robot Wars V: Part 194 – Come the Messenger I
It’s Asuka, Mari, and Rei against a bunch of robot drones and an Angel.
After the last mission, things aren’t going well.
This month we’re wrapping up the Star Wars Droids ongoing comic from Dark Horse.
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Now to deal with those obnoxious intruders.
Now we need to save Rei.
I’m returning to the Star Wars comics this week with the conclusion of Dark Horse’ Star Wars Droids ongoing.
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Battle Angel Alita is a truly unique work of manga – on par with JoJo’s Bizarre Adventure in terms of being something that visually stands out from the rest of the medium. While it’s narrative it has some stuff in common with other works of SF, it’s also a manga that I haven’t seen much like.
Read moreWe finish resolving things with Mazinger Zero.
One down – but now there’s Mazinger Zero.
This week I have a review of an art book covering the history of Dungeons & Dragons from the start of the game to now.
Watch the video…
Shinji has reinforcements. The bad news is that more enemies have shown up as well.
Shinji and Rei try to save Asuka.
After clearing Podol Plaza, I tried to get into Mendor’s Library again, only to not be able to get in due to failing my open lock and break down door checks. So, to grind up further, I decided to go take care of clearing Podol Plaza, and dealing with some of the remaining fixed encounters there and in Kuto’s Well, to grind some additional XP. While I’m doing this, I thought I’d talk a little bit about how I’m playing this game.
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When I was younger, there were a couple things that grabbed my imagination when it came to dungeon fantasy – there were the Monster Ecology articles in Dragon Magazine, and the descriptions of monsters in Hackmaster and KODT Magazine. The Monster Ecology articles envisioned a fleshed out dungeon ecology, where every monster, even ones created by coked out wizards like the Owlbear, had a life cycle and found a way to fit into an ecosystem – indeed, the articles presented the idea of a Dungeon Fantasy setting as an ecosystem that the monsters fit within.
Our protagonists re-unite and prepare for the fight against Mazinger 0 – until something else comes up.
Hades has been beaten, but he’s not quite done with us.
This time we have a SNES sequel to an NES game, and another title from Quintet.
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We finally get to throw down with Hades himself.
We finish cleaning out Purple’s Robots before focusing our attention on Hades himself.
Short little manga review this time.
After taking care of the bandits in Kuto’s Well, you’ve got a few options ahead of you. In order to reach the Cadorna’s Textile House, you have to go through either Mendor’s Library or Podol Plaza. You also get your first quest specific party member here – a quest to liberate the Temple of Il-Mater, which has been defiled into being a Temple of Bane on the other side of the river. This gets you a sixth party member, the cleric who is carrying out this quest – and he’ll stick with you until you complete the quest. Which means he’ll stay with you for any other quests you do between then and now – so that quest can wait.
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Purple shows up to drop off a few robots and taunt us before bailing – so Joe The Ace joins the party!
We continue to press the assault against Hades – forming something of a perimeter.
This month I have an omnibus of the first 3 Young Jedi Knights novellas.