After a fetch quest, we get the tool we need to take down the other Emitter.
Read moreLet’s Play Zone of the Enders HD: 07 – Remote Control
After a fetch quest, we get the tool we need to take down the other Emitter.
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We’ve reached the end of Nintendo Power’s 8th year, so it’s time for the also-rans for that year.
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Leo and Jahuty take down the first of the radiation emitters.
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We get a “sniper rifle” to help when our normal weapons won’t punch through a force field.
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Orphen’s second season is, arguably, a lot more focused than its first. That, unfortunately, doesn’t stop the show from tripping over its own feet when it comes to the world-building of the setting. In particular, it’s where the mythology of the setting is concerned, especially related to the organization known as the “Kimluck Church.”
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1917 is a movie that is two things at once. It’s a movie that is a bleak and striking depiction of the horrors of ground warfare in the First World War, and presents those horrors in a way that respects what the people who fought in that war went through, and without glamorizing those horrors. It’s also an intricately done magic trick, presenting the illusion of this story being told in one (mostly) unbroken take. This review will contain some spoilers.
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Jahuty sends us hunting for parts for the orbital frame.
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Leo heads back to his home district to find it under attack.
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This week I’m taking a look at a cyberpunk tokusatsu film from the ’90s.
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Leo gets into a little combat, before we go through the tutorial.
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We watch the opening cutscene (albeit with no audio for this stream), and read the documentation.
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It’s interesting looking at Knights of Sidonia’s ending on context of the endings of Blame and Biomega, and the tones of those series overall. Blame and Biomega were stories with a generally small cast. Blame with one person, later 3 people. Biomega with 3 people. Those stories were also generally travelogues, with the protagonists traveling the Megastructure or the World (respectively) to find a solution. Knights of Sidonia on the other hand, has the story more (generally) locked down to a location, and has a much larger cast. So, the question becomes how does the ending pan out. There will be spoilers in this post.
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Normally, I do a review of the video games that I’ve beaten once I beat them, on top of whatever I’m doing for Nintendo Power Retrospectives or other works. Cyberpunk 2077 puts me in a weird spot, because due to how spectacularly high-profile it was and how high profile its failings were, it’s a game that has been picked apart by hordes of other critics, like starlings attacking a freshly restocked suet bird feeder. So, on the one hand, what do I say that other people haven’t said while picking this game apart? On the other, it would be somewhat negligent if I didn’t say anything. So, here goes.
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Otherside Picnic isn’t exactly a horror anime, nor is it strictly a portal fantasy. It’s got clear horror elements, and certainly has characters going to another world, but also very frequently returning to our world. It’s a series that is, on the one hand, incredibly chill, and on the other hand is absolutely not.
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We’re continuing with NextGen Magazine and are finally getting caught up with where we are in Nintendo Power Magazine.
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We’re coming to the end of the SNES’s lifespan, so I give some thoughts looking back at the console’s life, what it introduced, and the impact it had on video games – and how that may have helped lead to the exodus to the PS1.
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It’s been a long time since Mamoru Oshii did any anime, with the short film Je T’aime from 2010. It’s been even longer since he did comedy, with the last clear-cut comedy he did having been several episodes of Patlabor: The Mobile Police New Files in 1990. Over a decade since the last time he did anime, and over 30 years since he’s done comedy anime. There are fans who have only know his creative output as not only a director of serious anime, but a director of deadly serious anime. So, it was a surprise this past year to see Oshii returning not only to anime, but to comedy anime, and as a series instead of a short or a film, with Vlad Love.
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Inuyasha was a show based on Rumiko Takahashi’s works that I fell off of back in the day before it completed. A combination of heavy filler on a more conventional shonen action series, combined with the show’s very long length made it tricky for me to keep up with the show. When I learned that there was a sequel series due to come out, that was an anime original show, and was following the daughters of the first series protagonists, I was intrigued, and decided to try to keep up with the show this time. That show was Yashahime.
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It’s the third act, and everything is coming to a head!
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We continue with the second act of Joker’s little drama.
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We watch the ending cutscene, and I give my final thoughts on the game.
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We have our final boss fight with the Dark God Bu’Shin.
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I haven’t done a book review in a while, so this week I’m taking a look at February’s Sword & Laser Book Club pick. Also, on top of the earlier review, I do get into some spoilers regarding the plot’s reveals in the second half of the video, if you want something more in-depth.
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We make our way to the final boss fight, and the party readies themselves for the battle to come.
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