Matter is my first step into the world of The Culture. I’ve heard bits and pieces about it through a variety of other sources, from the absurd ship names, to the concept of Outside Context Problems, to the absurdly high tech level – but I’ve never actually read a novel in the universe. While Matter is not the first book in the series, it is a pretty good jumping on point to the series.

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Oriental Adventures was a sourcebook for AD&D 1st edition that sort of re-imagined and re-interpreted the game to fit a setting inspired by various stripes of Asian cinema, with varying degrees of success. However, two things that book did moderately well was to present a setting in microcosm that used the mechanics and the book’s non-weapon proficiency system. What it didn’t do well was to create classes and races that were conducive for adventuring, and it didn’t create a setting that a standard adventuring party could be inserted into.

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With the past two installments of the Vinyl Detective series, we’ve had an exploration of vinyl collecting along with the Jazz music industry of the 1930s-50s, and a focus on collecting singles combined with an exploration of the psychedelic rock scene of the 1960s-70s in the UK. This basically leaves one last major type of record album to cover – 78 rpm shellac records, and wartime jazz music. (more…)

This time I’m taking a look at the first published Drizzt Do’Urden novel, and the second Forgotten Realms novel.

Referral Links
Print – https://amzn.to/2uIaeh7
Omnibus – https://amzn.to/2GtQ9Ra
Kindle – https://amzn.to/2GR6u1v
Audiobook – https://amzn.to/2GumhnL

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