This week, in honor of GenCon being this month, I’m starting off a short series video of reviews of books based on tabletop games. First off is an adaptation of the plot of one of the earliest sets of Magic: the Gathering. Continue reading

This time I’m taking a look at the first published Drizzt Do’Urden novel, and the second Forgotten Realms novel.

Referral Links
Print – https://amzn.to/2uIaeh7
Omnibus – https://amzn.to/2GtQ9Ra
Kindle – https://amzn.to/2GR6u1v
Audiobook – https://amzn.to/2GumhnL

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Role Playing Games

Book Review: Oriental Adventures (1e)

AD&D 1st Edition received a smattering of different settings. The longest lasting of those were the Forgotten Realms, Greyhawk, and Dragonlance settings. However, a little less memorable one is Kara-Tur, which was born out of the Oriental Adventures sourcebook. While it would later be folded into the Forgotten Realms, on the outset it was very much its own thing. Continue reading

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Title of the Crystal Shard, from the cover of the first edition.
Books, Reviews

Book Review: The Crystal Shard

More than Darkwalker on Moonshae – which I need to get around reviewing at some point – The Crystal Shard by R. A. Salvatore is very much the introductory jumping on point for fiction within the Forgotten Realms campaign setting – and the introduction of possibly the most infamous character in fantasy fiction – Drizzt Do’Urden. Continue reading

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Books

Book Review: Log Horizon – Books 3 & 4

When I last left the Log Horizon series, they’d gone into a political and economic thriller, as Shirou started forming the Akiba Round table with members of all the major guilds, before driving a bunch of the bad actors out of Akihabara through the unified powers of cash and good food. However, the series had also set up a new concept – that the People of the Land – the former NPCs are now fully sentient. Books 3 and 4, with the collective subtitle of “Game’s End,” get into the ramifications of that, along with what’s been going on while Akiba was getting its act together. Continue reading

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Books

Book Review: Paperbacks from Hell

In the ’70s, and ’80s, there was a massive boom in horror cinema in various stripes, from the US and Italy, combined with the general boom in Exploitation films. This boom wasn’t just limited to film. This period also saw a dramatic increase in the amount of horror novels published in the US – with highly successful novels like The Exorcist, Rosemary’s Baby, and The Amityville Horror, and Jaws (all of which were later adapted to the screen), leading to an accompanying rise in horror novels.

Paperbacks from Hell goes into this boom and basically breaks down the slew of horror novels into manageable chunks. Not by year, but by sub-genre, getting into what gave each subgenre its appeal. White Flight from the cities and the success of The Amityville Horror helped boost the popularity of haunted house stories, and so on.

The tone of the work is somewhat irreverent – recognizing that when you have so many hundreds upon hundreds of horror novels in myriad sub-genres can lead to a very high level of crap, and a lot of formulaic writing. It makes for a book that I’d almost describe as what you’d get if Brad Jones wrote a guide to Exploitation film.

The book also pulls no punches when it comes to criticism. Author Grady Hendrix makes it clear that some of these genres in particular, especially those who put the horror in an urban setting, are basically written to play on conservative fears. Hendrix does a good job of calling attention to a great deal of the misogyny that with those books, along to other bits of bigotry (especially when it comes to the writing of people of color and gay characters). In turn, the horror books based around rural are also based about more progressive observations – the coal town making a deal with the devil to reopen the mine and bring the jobs back (but in turn opening a portal to hell).

While some of the big names, like Stephen King, Peter Straub, Clive Barker, Anne Rice, and Poppy Z. Brite are certainly mentioned – their work helped keep the boom going, and their fiction has been able to endure long after the paperback boom has ended – he puts a lot of focus on other, lesser known horror authors. By no means are they all good, but they are all certainly interesting, either in terms of the particular fears they called on to fuel their work, or their own personal careers.

The book is also interspersed with a wide variety of color images of the covers of these various books, which on its own makes for engrossing viewing. As the books in these various genres go more and more over the top in an attempt to one-up both the last installment, and their competitors , so the covers get more and more hilariously macabre, going from creepy, to gross, to bizarrely absurd.

If nothing else, as I read this book, I found myself wishing there was a Youtube show, like The Cinema Snob, which approached these genre with the same degree of irreverent humor as he does in that show. I’ve already got a bunch on my plate already, otherwise I’d be willing to take up that torch myself. Still, there is definitely a space in internet horror fandom for someone to take it up instead.

Paperbacks from Hell is available from Amazon.com in paperback and Kindle editions. There’s also an audiobook forthcoming. However, due to just how absolutely important the art is to this book, in terms of showing how these books were presented to the public, I cannot recommend the audiobook when it comes out, and I’m hesitant to recommend the Kindle edition as well. The Paperback edition is the best way to go, with the covers of the various books presented clearly in vivid color.

If Hendrix was to edit a coffee table book compiling their favorites of the covers from this period, I would also give that a clear recommendation, as the covers for these books are intense, over the top, and truly have to be seen to be believed.

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Books

Book Review: The Hastur Cycle

The thing with collections of short stories is that, in theory, they should serve as your narrative buffet. You take the stories you like, and if there’s one you don’t like, you can move past it and go on to the next. However, much as some buffets have nothing to like, occasionally some short story collections have nothing enjoyable to them. Thus is the case with The Hastur Cycle and me.

As someone who has enjoyed some of H.P. Lovecraft’s fiction, and playing the Call of Cthulhu role-playing game, I had thought this collection would be right up my alley. I was wrong. As a collection of stories, it has a profoundly unpleasant tone to it that seems to permeate every work in the story. There’s recurring motifs of cruelty to animals in general and cats in particular that particularly turned me off. One story has the “lead” (I wouldn’t call him a protagonist) attempting to murder a cat with their cane, and then another draws a connection between a bus driving off a road into a flood with a sack of kittens being downed.

The latter example felt particularly unnecessary, and bounced me hard out of the story in two different directions. The first was in the context of the image being particularly gross. The second was because I had to ask myself – how and when was this particular act – drowning kittens – widespread enough that it was something that an author would feel is familiar enough to draw reference to – and finding myself really not wanting to know the answer, as learning it would be bad for my sanity.

This isn’t helped by the stories not being in any real chronological order by publication. Some of the earlier stories fit, but the rest don’t have any information in terms of when they were published, and consequently it makes it hard to figure out what stories and conceits came from HPL, and which were contributed by those particular authors.  Looking at the list of stories and diversity of authors in this book, I was hoping was an aspect of the Cthulhu Mythos where Lovecraft was influenced as much as he was influential. Unfortunately, this book does not contain the answers to those questions.

That said, the central focus of the stories – Hastur, Carcosa, and the King in Yellow – are concepts of the Cthulhu mythos that I hadn’t run into that much, and I was interested in reading more about, so this made the fact that the book bounced me out all the more disappointing. It does make me wonder if this particular issue is particularly intrinsic to stories related to Hastur, or if there are short stories and novels where this isn’t an issue.

I can’t recommend this book, though I admit the issues that caused me to bounce out of this book might not be issues for other readers.

If you do want to pick up the book, it is available from Amazon.com. I receive a commission from purchases picked up through that link, so if you want to help support the site in a manner other than my Patreon, consider making any purchases through that link.

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Role Playing Games

RPG Book Review: World of Greyhawk Boxed Set

AD&D 1st edition and Original D&D started out without much in terms of first party setting support, with the first setting that was commercially published for the games being from a third party – the Judges’ Guild’s City State of the Invincible Overlord. Eventually, TSR got around to putting out their own first campaign setting, the World of Greyhawk, as an official setting – first as a small pamphlet, then as a larger boxed set with fold-out maps and several books describing the world.

The boxed set contains a variety of pamphlets describing the setting of the world, along with a country-by-country breakdown, descriptions of major geographical features and the perils that lie within (such as monster populations in those areas), and the gods of the world.

The country breakdown is less divided by geographic region, and more done in alphabetical order. The reasoning somewhat makes sense, but doesn’t make as much sense from a gameplay standpoint. As a DM, I want to know what countries are in contact with each other, and how they interrelate to each other. This is aggravated somewhat by the fact that Greyhawk is notable as a campaign setting by having multiple human ethnic groups within the setting. Further, the game does recognize the differences between the differences between these cultures by having different deities in the setting come out of different cultures.

Considering that clashes between cultures have been something of a big deal throughout human history, having an understanding of the cultural demographics of particular countries would really help DMs get the flavor of what life is like in the country, and how it relates to their neighbors – and in turn how those cultures relate to the other races (Dwarves, various flavors of Elves, etc.) within their borders.

That said, it is worth mentioning that of the various ethnicities within Grayhawk, something that isn’t called attention to and sadly is forgotten by the art in later editions is that the predominant skin color of the World of Greyhawk isn’t white. It’s various shades of brown – and there isn’t discrimination based on skin color outside of the Great Kingdom (which is one of the predominantly Evil kingdoms in Greyhawk – their version of the Late Roman Empire).

I can infer some cultural information about the various groups based on the deities within those groups, but it’s really up to the DM to figure out what those societies are actually like. We get a bit of this as well from the descriptions of the various countries, but that information focuses less on societal identity – as we don’t get human demographic information – and more on national identity. It’s still useful to a DM, but there’s a bunch of narrative options that are left off of the table.

The religious information is generally nicely done. Unlike in Deities and Demigods, we get some real focus on the “portfolios” of the Gods – what parts of life do they care about. None of them have real combat stats – though some combat information is reproduced from Deities and Demigods. The book gives some information of the vestments that clerics of the various deities have, and what their weapons are (and consequently what you can assume their favored weapons would be, if you’re using those rules).

The book doesn’t get much into the relationships between the various Gods though – whether particular Good Deities would be inclined to take an active role in fighting some of the Evil Gods like Iuz, or if certain acts would be particularly reprehensible to followers of those gods (do followers of Boccob find destruction of books reprehensible?) It comes up in a few occasions – Hextor and Heironeous are in conflict because of how they represent different perspectives on combat and war – but other deities generally come across as being mostly ambivalent.

All of that said, even in comparison to the game materials put out in the “Greyhawk Adventures” Orange-spine book, and the 3rd edition Greyhawk corebooks, this is still some of the most comprehensive rundowns of the society of Greyhawk that have been published. Its omissions are significant, but nowhere near as dramatic as the omissions from setting core-books in later editions, and there’s a lot of useful material from here that is missing from other later editions.

The boxed set is available digitally from DriveThruRPG and the Dungeon Master’s Guild site, and physical copies can be found on eBay.

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This week the Legend of the Galactic Heroes series prepares to shift into high gear (but hasn’t quite shifted into gear yet).

Buy the book at Amazon.com.

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Books

Book Review: Log Horizon Book 2 – The Knights of Camelot

When I reviewed the first Log Horizon book, I mentioned that were a few plot concepts that were set up in the next book in the series – a general malaise filling Akiba, along with the state of food in the world – and in turn a new discovery by Nyanta related to that. With the second installment of the series, the book dives further into that, and shifts genres somewhat. Continue reading

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Books

Book Review: Storm Front

Jim Butcher’s Harry Dresden series kicked off something of a new renaissance of Urban Fantasy. The genre had existed before – authors such as Emma Bull and Mercedes Lackey had written works in the genre, but what made Harry Dresden distinctive is how well it combined the Urban Fantasy genre with the hard-boiled detective novel. I had previously read Storm Front, and several of the later books, but hadn’t read any further books in a while. So, I figured now was as good a time as any to revisit the series beginning. Continue reading

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Books

Book Review: Aetna Adrift

Disclosure: I received this book for free from the author for purposes of review.

When I received Aetna Adrift from the author, Erik Wecks, at OryCon last year, I saw that the book was a prequel to another series of books that he’d put out – his Pax Imperium series. Before I accepted the book, I asked if he considered the book to be a decent jumping point to this series. He said it was. I was a little unsure, but I accepted the book anyway. The good news is that the book is. It starts on a rough foot, but once it really gets going, it makes for an enjoyable read. Continue reading

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