We get a phosphorous charge and make our way out of the mine.
Read moreLet’s Play Gears 5: Part 19 – Breakout
We get a phosphorous charge and make our way out of the mine.
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In a bit that we haven’t done in a while, we fend off a bunch of Swarm while Jack rips a door.
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We head to a deserted mine to get some explosives.
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We find an upgrade for Jack’s flash attack, and find the location of the mine.
I’m fighting allergies this session, so no VO.
We reach the second relay and get a cloaking device!
As with the other episodes from this session, I’m fighting allergies so there’s no VO.
We check some salvage points to get supplies.
No VO this time, as I’m dealing with some allergies.
We reach the first relay and get some info on our next destination.
Note: I’m dealing with some bad allergies in this session, so no VO.
We find one of the outsiders holed up in a relay substation.
Note: I’m dealing with allergy issues, so no VO this time.
We get data on the research and the lead on another research installation.
Note: No VO this video – my allergies are giving me grief.
We make our way to the research facility, with a couple detours.
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Kait learns more about her headaches, and Marcus points her toward answers.
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After a time skip, we go to Oscar’s settlement to ask for help.
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We learn JD’s dark secret.
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We make our way through the crash site to the Hotel.
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We make our way to Carmine, only for a new type of Swarm to show up.
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Another settlement is under attack by The Swarm, so it’s up to our heroes – and Fahz – to come to the rescue.
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We launch our orbital death ray and get a new robot friend.
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J.D and his team head to Azura to launch a prototype Hammer of Dawn.
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We get a recap of the controls and the mechanics of the last game.
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