This week I’m taking a look at one of the few Type Moon anime *not* to come to the US.

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The Fate universe has, in the works I’ve reviewed thus far, has generally formed a cohesive narrative whole – with the exception of clear comedic side-stories that are deliberately intended to be outside continuity like Carnival Phantasm. Others have adapted alternate routes of the visual novels that are part of Type-Moon’s Nasuverse (like Fate/Stay Night mostly adapting the Fate route and Unlimited Blade Works adapting that route). Fate/Prisma Illya is a true alternate take on the Fate Universe. (more…)

Before Kinoko Nasu created Tsukihime or Fate/Stay Night, he put out a light novel series titled “Garden of Sinners” (or Kara no Kyokai). The books set up some concepts that would be folded into to the collection of series that is generally known as the “Nasuverse” – though the series aren’t exactly in direct continuity with each other. In the mid-to-late 2000s, they were adapted into a series of animated films by Ufotable, prior to them getting the gig for Fate/Zero and Unlimited Blade Works. (more…)

Thus far, the three shows in the Type-Moon universe that I’ve covered: Fate/Stay Night (F/SN), Fate/Zero, and Unlimited Blade Works (UBW) have been two-cour shows – spending 24 episodes to tell their story. In the case of F/SN and UBW, they have each adapted one route from the first Fate game – with the former title dropping a few elements of UBW in to give Rider a little screen time. However, Fate was not Type-Moon’s first game. Before this came Tsukihime, which set up elements that came up later in F/SN and Fate/Zero, and it too received an anime adaptation, one that came out prior to the release of F/SN – and with only a single cour (12 episodes). The question then becomes, how well can it tell its story in half the length? (more…)

Fate/Stay Night, as a visual novel, had a several routes the player could take through the game. The original F/SN anime adapted the Fate route, with the inclusion of some elements of the Unlimited Blade Works route, with varying degrees of success. After Ufotable’s successful adaptation of Gen Urobuchi’s novel, Fate/Zero, there was question of what it would look like if they were to adapt one of the routes of the game, and in particular the Unlimited Blade Works route in its entirety. Two years ago, we got that adaptation. (more…)

Gen Urobuchi has gotten a tremendous reputation as a writer of animation, particularly through his deconstruction of the magical girl genre with Puella Magi Madoka Magica. In 2011, he did something slightly different, by doing a novel prequel to the hit visual novel Fate/Stay Night, covering the events of the previous Holy Grail War, which set the events of the original game and anime in motion. The show shifted animation studios from Deen, to Ufotable, who had only a handful of shows under their name at that time – though the animators had years of experience from TMS. (more…)