Video Game Review: Final Fantasy VII: Rebirth

Final Fantasy VII: Remake, in my opinion, ended on a very strong point in the game. It covered a core early part of the game, setting up that this was a series that wasn’t just reiterating the story, but was also in dialogue with the concept of remakes and reimaginings, and the expectations that come with that. It set up a sequel in Final Fantasy VII: Rebirth that was more wide open, and which I was eagerly looking forward to. I was not disappointed.

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Video Game Review: Final Fantasy XIV: Heavensward

Final Fantasy XIV: Heavensward was one of the games that was on my New Year’s Resolutions list for the year. While I haven’t quite hit the start of the next expansion, Stormblood, yet – I have rolled credits on the main expansion, and am partway through the patch content between expansions (including having done one of the new Raid series – Alexander). So, I’m at a pretty good spot to give my thoughts on the expansion itself.

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Video Game Review: Gloomhaven

When I was a kid, I played a board game called HeroQuest a lot. This was a collaboration between Games Workshop and Milton Bradley, intended to transform the dungeon-crawling RPG experience into a board game. Eventually, I ended up having to get rid of my copy of that game in a move, but I always wanted that experience back, either as a board game or video game. I missed out on the Descent board game when that came out, and that never really got a PC or console version. However, Gloomhaven did get a console and PC port. So, I thought, this is what I’ve been looking for. It wasn’t.

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