It’s time to restore the Dragonlance.
The characters (The Vingaardians):
- Drystan Silverhart – Level 8 Aasimar Paladin (Knight of Solamnia)
- Yseult De Lorimar – Level 8 Human Warlock (Noble)
- “Fletch” Siannodel – Level 8 Kagonesti Elven Ranger (Folk Hero)
- Sabelina – Level 8 Human Cleric of Gilean (Acolyte)
- Sidekicks: Hrigg Roundrook and Tem Temble
This ended up being a shorter session. There are two main places the party can go here – a manor where some troops of the Red Dragon Army have encamped, and the Temple of Paladine, and you have to go near the Manor to get to the Temple. Key words – go near, not clear. The party skirted the manor as far as they could, and used Pass Without Trace and Yseult’s familiar to avoid patrols, and went to the Temple.

That said, the fights here are pretty tough. Fletch, being a Kagonesti and a follower of Habbakuk, was able to talk past the Treant. However, there was still the Marid and their Water Elemental. I held back a little with the Marid’s abilities and spells, but if they double-teamed Drystan, they probably could have put him down.
The Treant did warn the party about damage to the floor in the Temple, so they were able to avoid the pits and didn’t rouse the mummies. They also got their first cash money treasure of the campaign, before consecrating the Dragonlance to wrap up the session, as we’d gone for most of our time. The actual act of consecrating the Dragonlance was an appropriately dramatic moment as well, so it made for a good spot to wrap up.
Next session, we’re probably going to take on the Manor.
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