Invoking the name of Sherlock Holmes sets a lot of expectations for a series. It sets the expectations that your series is going to be a mystery series, where the way the mysteries will be solved will be through the detective using deductive reasoning and through keen powers of observation – and also that the detective will have an audience-perspective sidekick who is intelligent and perceptive, but not as much as the detective. Holmes of Kyoto is, occasionally, that. However, just as much of the time, it’s a relationship drama, and not necessarily a well-executed relationship drama. Continue reading
Category Archives: Anime
This week I’m covering the last Hayate series to date, with Hayate the Combat Butler: Cuties. Continue reading

Anime Review: Girls Und Panzer Der Film
Girls Und Panzer (which I reviewed at Bureau42, not here), was a show that I absolutely loved. It had a sports anime plot for a sport that didn’t exist in the real world, Sensha-do, the art of Tankery: the art of crewing and maintaining a tank, and succeeding in combat using that tank – though Sensha-Do competitions are not to the death. Continue reading
This month I’m wrapping up a few loose ends, as I review the two Hayate TV series I hadn’t previously reviewed. First off is Hayate the Combat Butler: Can’t Take My Eyes Off You! Continue reading

Anime Review: Record of Grancrest War
One of my favorite works of anime fantasy is Record of Lodoss War. It’s a show that I try to watch at least once a year, and due to my appreciation of that, I’ve sought out the various works by its creator, Ryo Mizuno, which have gotten a US release, from the Lodoss series onwards. In any case, when Record of Grancrest War was announced, and that even more it was related to a tabletop RPG that Mizuno had created, I was definitely onboard to check this out.

Anime Review: Akiba’s Trip – The Animation
Akiba’s Trip: Undead and Undressed was an interesting RPG & brawler with something of a novel concept – that it was set in a re-creation of Akihabara with a level of detail that was just short of being on par with the level of detail that the Yakuza series puts into not-Kabuki-cho – by which I mean that there were some loading screens dividing up areas of the game, not much in terms of real-world alcohol to drink (because your protagonist is underage), and sadly no playable arcade games. Continue reading

Anime Review: Darling in the FranXX
So one of the things I did not know until recently is that A-1 Pictures is one of the anime studios that has benefited from the exodus from former Anime industry titan GAINAX (in addition to other studios like Trigger and Khara popping up in the wake of this as well). Consequently, a lot of discussions I encountered on the lead up to the anime series Darling in the FranXX started out as a discussion of the series as a Trigger joint, before moving on to talking about it as a sort of GAINAX reunion. I’d consider that analogy not that far off. The series feels something like the Anime equivalent of the Led Zeppelin reunion concert – the band getting back together to revisit their old hits (in this analogy, the newer staffers from A-1 Pictures and Trigger would represent Jason Bonham). Continue reading

Movie Review: Fate/Stay Night – Heaven’s Feel – Part I, Presage Flower
It is important to say this out of the gate, even more so than with Fate/Apocrypha – this is a film for people who have been watching Fate/Stay Night from the beginning. This, to a large degree, has to do with the structure of the original game. Heaven’s Feel is the third route of the game, played after (in order) the Fate and Unlimited Blade Works routes. Consequently, the story of the route has a lot less focus on explaining the Holy Grail War, Servants, or mages, because you’ve played through the game twice already. Continue reading
This time I’m reviewing one of the films that got me into anime.
Referral Links:
Film: Amazon, Crunchyroll
Book: Amazon, Kindle
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This week I’m taking a look at one of the few Type Moon anime *not* to come to the US.
Tokyo Otaku Mode’s Fate section is here: https://otakumode.com/shop/label/Fate%20Series
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This week I’m taking a look at the first anime adaptation of a Type-Moon series.
Tsukihime is available from Amazon.com and RightStuf.
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Anime Review: Fate/Apocrypha
Let’s make this clear from the beginning – if you’re looking for a gateway to the Fate universe – this isn’t it. While Fate/Apocrypha is set in an alternate timeline which would, in theory, free it from some of the baggage from the original work, this is not even remotely the case. I’ve discussed the first half of the series a few months ago, but now it’s time to talk about the series as a whole. There will be spoilers – so if you haven’t decided to watch the show yet, read that review first. Continue reading
I give a few possible candidates for another approach to adapting anime to live action.
5 Anime That Could Work in Live Action
Mother’s Basement – When Will Hollywood Anime Git Gud
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Anime Review: Mobile Suit Gundam Unicorn
For the past 30 years, the narrative and thematic conclusion of the One Year War arc of the Universal Century was Char’s Counterattack. The film is wonderfully animated, with intense action sequences, but in my view it felt less like a thematic conclusion of the themes of the first 3 Gundam series, and more of a return to the narrative of the original Mobile Suit Gundam anime series. As I mentioned in my review of Gundam ZZ – that worked for me when what I knew of the Universal Century was just the original series, but it became less and less resonant as I made my way through the story. Gundam Unicorn, on the other hand, feels much more resonant, and fits as a conclusion to this part of the Universal Century. Continue reading

Anime Review: Anime-Gataris (2017)
There have been numerous anime about anime and anime fandom – from Otaku no Video and Genshiken on the fandom side, and Shirobako and Animation Runner Kuromi on the production side. This last year had Anime-Gataris, an anime series spun-off from a series of shorts that aired in a specific movie theater in Tokyo, a series that does a little bit of both – and then some. Continue reading
This time I take a look at an early Mind-F*** series from the 90s.
Key The Metal Idol property of Studio Pierrot.
Licensed by Discotek Media
Available on DVD from: Amazon.com and Crunchyroll
(Clicking on these affiliate links and buying something helps support the show.)
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Anime Review: Fate/Apocrypha (First Half)
In a few days (as of when this goes live) the second half of Fate/Apocrypha will come out on Netflix. This show was licensed as part of Netflix’s first really large anime licensing initiative, and was split into two chunks, one per “cour” (Japanese TV season) of the show. So, as we wait for the show’s second half, I might as well talk about the first half of the show. Continue reading

Anime Review: The Cat Returns (2002)
The Cat Returns is, to my knowledge, the only semi-sequel feature film that Studio Ghibli has ever put out (ignoring shorts made for museums). It’s also one of the small number of films put out by Studio Ghibli that aren’t directed by Isao Takahata or Hayao Miyazaki. The film was directed by Hiroyuki Morita, as part of an initiative at Ghibli introduced by Miyazaki as an attempt to groom new directors so the studio isn’t dependant on Takahata and Miyazaki, so when they retire, the studio could go on.
If your response to that last sentence is “Didn’t Ghibli shut down when Miyazaki retired?” then you know exactly what came of that initiative. I don’t know if this was due to internal politics where Miyazaki wasn’t happy with the directors who came out of this project, Miyazaki being a general curmudgeon, or what? Takahata, on the other hand, in spite of my general comments about him and his work in my article about Akira, seems to be okay with younger animators directing films at Ghibli – as the decision to shut down seems primarily driven by Miyazaki, without any feedback by Takahata.
Anyway, as far as the film itself goes – this is probably the most conventionally “anime” film that Ghibli has ever done. This isn’t a slight against the film, by any means. It’s just that most Ghibli films, especially those from Miyazaki, tend to be more pastoral in their settings while most anime (that is set in Japan) tends to be metropolitan (even historical pieces like Rurouni Kenshin). This film, is instead in modern Japan, and most likely in Tokyo.
Just to put an underline on how more conventional anime this film is, the opening of the film is our protagonist, ordinary high school girl Haru Yoshioka, waking up late, quickly getting getting ready for school, but not having enough time to leave breakfast. This leads to her racing downstairs, and seeing her mother eating breakfast of a fried egg on toast, with a similar dish waiting for her, setting up the archetypal anime shot of female protagonist running to school while trying to eat a piece of toast – before she decides to leave without the toast. While this is a subversion of that bit – the key is that Takahata or Miyazaki wouldn’t even go that far.
This goes on with most of the character designs as well – they have some of the slightly larger eyes you see in more conventional anime characters, as opposed to most of Miyazaki’s other films where the characters are less stylized (aside from Castle of Cagliostro, where aside from Fujiko Mine who is almost unrecognizable compared to her other appearances, the Lupin crew retained their conventional designs)
It reminds me a lot of Your Name., where that film lead to a lot of people lauding Makoto Shinkai for being “the next Miyazaki”, when all things considered, his film is a lot more conventionally anime in terms of style and settings.
Where the story kicks off is Haru sees a cat (carrying a parcel) while walking home with her friend. When said cat goes to cross the street and is nearly run over by a truck, Haru grabs her friend’s Lacrosse stick and runs in front of the truck, scooping up the cat, and evading either certain death or ending up in an isekai story. The cat then stands up, and thanks her for saving him, says that he’s a Really Big Deal back in the cat world, and she’ll be rewarded for this.
When the first attempt to reward her – by planting foxtales in her yard (which sets off her and her mothers pollen allergies), putting catnip in her pockets (which leads to cats following her to school and gets her in trouble), and live mice in her shoe locker (which is just freaky). While helping clean up after school, she complains about the gifts to the Assistant to the King of Cats, and complains about her relationship problems at the time. The Assistant offers to deal with that for her, and match her up with the Prince of Cats – without listening, she agrees.
However, once she realizes what she’s done, she’s directed to the “Cat Bureau” run by The Baron (who was introduced in Whisper of the Heart), who agrees to help get her out of this – and the remainder of the story ensues.
I really enjoyed this film – it’s a very well put together coming-of-age adventure romp, though it’s not without some faults. Haru has a lot less agency than most of Miyazaki’s other female protagonists – spending most of the film reacting rather than acting, and having to be rescued rather than rescuing herself. There are exceptions – she certainly makes choices on her own behalf, and she makes a few important observations that help lead to our protagonists extricating themselves from various situations.
However, when she gets into bad situations (whether situations that are perilous or negative), she generally has to be extricated by the actions of someone else (often The Baron, but not always). To the credit of writer Reiko Yoshida and the film’s director, there are legitimate textual and metatextual reasons for this. The textual reasons are that the means of escape are often related to information that Haru simply doesn’t have access to.
The metatextual reasons are related to the fact that the writer envisioned this story as being written by the protagonist of Whisper of the Heart about the character of The Baron. In other words, the story of The Cat Returns is as much about Haru as Big Trouble in Little China is about Jack Burton. While Jack and Haru are both one of the protagonists of their respective stories, they aren’t the main protagonist – they’re viewpoint characters. Their role is to give the audience perspective of the world’s they’re going into.
That said, I still would have preferred if Haru had more of an active role in the story – once she meets Yuki and she and the audience learn that Yuki works at the palace, I would have liked if Yuki had come onboard as an equal supporting character if not on par with The Baron, than on par with Muta, in terms of providing Haru assistance in her escape – like finding a way to provide her information about how to escape, so that Haru is looking for that opportunity when The Baron makes his appearance again.
Sadly, director Hiroyuki Morita has only directed one other work of anime – and it wasn’t for Ghibli. He directed the incredibly dark super robot anime Bokurano, before returning to working in Key Animation, most recently working with Polygon Pictures on Knights of Sidonia, Ajin, and the new Godzilla anime film series. He has worked with Studio Ghibli a few more times as an animator as well – working on Tales of Earthsea, and The Tale of Princess Kaguya.
On the other hand, writer Reiko Yoshida has a ton of other series and films under her belt, including Girls Und Panzer and its OVAs and films, the film version of A Silent Voice, and most recently the currently airing Violet Evergarden and Hakumei and Mikochi.
The Cat Returns is currently available from Amazon.com and RightStuf.
This week, in the spirit of this year seeing the release of Alita: Battle Angel, I give my thoughts on 5 anime that could work as western Live-Action films.
All footage property of their respective owners – used under Fair Use for purposes of criticism.
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Anime Review: Demon City Shinjuku
Probably the first anime I ever saw any of as a kid was Demon City Shinjuku. I saw the opening sequence of the anime on the Sci-Fi channel on Saturday mornings. The opening of the anime was exciting, and the conclusion of that opening (with the protagonist’s father failing and Shinjuku being transformed into the titular Demon City) hooked me in.
And then my parents got up and I had to turn the TV off because my dad didn’t like the TV on early in the morning.
I wasn’t able to watch the film again, and with it see the whole story, until I was in high school, and I was able to get the film from the library. Since then I’ve watched the film a few times, and while I still view the film with a degree of nostalgia, I’ve developed a bit of distance from that original viewing, so I have a degree of emotional distance from the film, and can see some of the flaws that I overlooked before.
Demon City Shinjuku is a film that makes a lot of assumptions, and expects you to just roll with them. There’s a Global President who has managed to craft a lasting peace agreement in the Middle East, because why not? He comes to Japan with his daughter by space shuttle because why not? Further, the force responsible for Shinjuku’s transformation, the sorcerer Rebi Ra, targets the Global President for attack, in spite of him not planning to launch a spiritual attack against Rebi Ra, because why not?
None of those points, among numerous others are explained. While the film is based on a novel by Hideyuki Kikuchi, creator of Vampire Hunter D, the first book is effectively a stand-alone story (though there are later sequels), so there’s prior reading you can bring with you into the story, to help explain things. It’s a story that asks you to take everything at face value, while leaving an undercurrent of mystery underneath everything, with no promise that the questions asked by those mysteries will be answered.
That said, the film is a visual feast. This is one of the films directed by Yoshiaki Kawajiri (who would go on to direct adaptations of some of Kikuchi’s other work), and Kawajiri has a profound sense of visual style. His action is incredibly fluid and dynamic, without causing the viewer to lose track of the scene. Kawajiri is undoubtedly one of the best directors of action in anime (and sword fights in particular), and this film is a great example of why he’s earned that reputation.
That said, because this film is an OVA from the ’90s, it does run into the problem that it feels visually restrained. By which I mean it was made with a 4:3 TV aspect ratio in mind, so we get numerous sequences where as a view I want to see a little more beyond the edge of the screen, but we don’t get that. It makes me wish, somewhat, that this film had gotten a remake that could take advantage of the fact that everyone has widescreen TV sets these days.
Also, the film has many of the other problems that adaptations of Kikuchi’s work have with female characters. Women are generally written as either predators or passive. Even if they’re somewhat active characters, they’re still weak and vulnerable in the face of larger threats in the way that male characters aren’t – and such is the case here.
I still liked the film, but I simply cannot recommend the film without reservation. Demon City Shinjuku isn’t as openly hostile as, say, Ninja Scroll is. However, it’s still harsh and oppressive, and the way that the film’s female lead is written is rather eye-roll inducing. However, I think it’s more newbie friendly than Ninja Scroll is.
Demon City Shinjuku was license-rescued by Discotek Media a few years ago and is currently available from RightStuf and Amazon. Amazon and Rightstuf also have the novel as well, in a physical edition, and Amazon has it through the Kindle store.
This week I’m taking a look at a Gundam series that I think is a little underrated.
Footage Property of Sunrise and Namco-Bandai
Gundam ZZ is available for legal streaming on the Gundam Official Channel
Gundam ZZ is also available on DVD or Blu-Ray from these referral links:
Collection 1 DVD: Amazon
Collection 1 Blu-Ray: Amazon
Collection 2 DVD: Amazon
Collection 2 Blu-Ray: Amazon, Crunchyroll
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Anime Review: Dancouga (1985)
Dancouga (with the alternate full English titles of either Super Beast Machine God Dancouga or God Bless The Machine Dancouga – depending on who you ask) is a hybrid Super Robot/Real Robot anime, taking the serious tone of the Real Robot anime of the mid-to-late 80s, and combining it (har har) with a Super Robot anime of the Combiner variety.
The premise takes elements from some of the iconic premises for both sub-genres. Earth is attacked by alien invaders whose weapons outmatch those of humanity, lead by an evil Overlord and commanded by their Four Generals (Super Robot). The invaders steamroll Earth’s defenses and crush humanity before them, leaving Humanity fighting a guerilla war with whatever high-tech weapons they can get (Real Robot). Humanity’s secret weapon is a team of hot-blooded young pilots piloting a team of mecha that transform into beast machines, and then humanoid robots, and also into a larger humanoid robot – the titular Dancouga (Super Robot). However, there is a connection between one of the pilots of Dancouga and the Four Generals – one of the Four Generals is a Human traitor who is the fiancee of one of the Dancouga pilots (Real Robot).
Now, just mashing a bunch of concepts together will certainly get your foot in the door, but ultimately it comes to the execution to determine if the show is any good, and Dancouga is a mixed bag. Most of the the main characters – the Dancouga pilots, are archetypal. The show’s normative lead, Shinobu Fujiwara, is the Hot Blooded Impulsive Pilot, Masato Shikibu is the Jokester Youngster, and Ryo Shiba is The Spiritual Guy.
On the other hand, the team’s female member, Sara Yuki, has much more narrative depth. Her fiancee was the Human traitor who joined the Four Generals, which makes her role in the story much more personal, than just wanting to save the world. Most of the other characters – aside from their connections to the team – don’t have as much of an outside motivation. They want to save the world from the Alien Zorbados invaders because that’s their job. On top of this, Yuki often demonstrates a wider emotional range than her fellow pilots, and more proficiency than her fellow pilots (even beating opponents in martial arts combat that Ryo fail at). I get the feeling that while Shinobu Fujiwara is the Normative protagonist, from a narrative standpoint, Sara Yuki is the de-facto protagonist.
Unfortunately, there are a whole bunch of stumbles through the production. As with many other contemporaneous anime series, characters of color are very, very poorly written. Some of the Hispanic characters have very stereotypical names, and a depiction of some African American characters in Harlem later in the series could just as easily be taken from a minstrel show, with the clothing updated to the mid-’80s. Additionally, the quality of the animation is across the map – with some vehicle explosions being very well done, while a larger (and more narratively important) fight scene ending up very disappointing.
Finally, the pacing is rather poor. The titular Dancouga is not formed until the series 25th episode, which implies that they were shooting for a 52 episode runtime, but as with Mobile Suit Gundam, the series has a 35 episode length, which leads me to suspect that they got canceled early. The ending of the show goes along with this, giving a “Watch the OVA/Movie” ending, which is especially disappointing since, as of this writing, the Dancouga OVAs currently aren’t included on Discotek Media’s release of the TV series.
Speaking of which, the show has gotten a DVD release from Discotek Media and is available from Amazon.com & RightStuf. The story doesn’t get concluded until the OVA, but that hasn’t been licensed yet – hopefully Discotek will get the rights so we can get the end of this story, but I can’t otherwise recommend it.
It’s time for another RPG Roundup video. This time I’m making my recommendations based on Anime series!
Whycalibur’s Log Horizon Actual Play
RPGs Recommended:
13th Age: Amazon, DriveThruRPG
Maid: Amazon, DriveThruRPG
Champions: Amazon, DriveThruRPG
Icons: Amazon, DriveThruRPG
Mutants & Masterminds: Amazon, DriveThruRPG
Wild World Wrestling: DriveThruRPG
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Footage Credits:
- Sailor Moon – Toei
- Serial Experiments Lain – Pioneer
- Neon Genesis Evangelion – Gainax/Studio Khara
- Armored Trooper VOTOMS – Sunrise
- Bubblegum Crisis – Pioneer
- Log Horizon (Season 1) – Satelite
- Hayate the Combat Butler – Manglobe
- Tiger & Bunny – Sunrise
- Goseiger – Bandai
- Tiger Mask W – Toei

Editorial: Tabletop RPG Publishers need to promote themselves better.
When I read an analysis of a work of fiction – and the person doing that analysis looks at the world presented in this fiction, sees how it’s fleshed out, and because it’s fleshed out goes “This would be better/best as a video game!” I become kind of frustrated. In particular, I become frustrated because it would also work just as well for a tabletop RPG setting. A great example of this is the below installment of the “Mother’s Basement” video series, where host Geoff Thew discusses the narrative and worldbuilding of the excellent recent anime Made in Abyss, and determines that as good as it is, because of that worldbuilding it would be better as a video game:
My frustration isn’t because the opinion is objectively wrong, or because video games are somehow inferior as an medium. It’s frustrating because there’s this mindset I feel in video game fandom circles that tabletop RPGs don’t exist. They’re the thing that people used to day back before MMORPGs, and now nobody plays them anymore. I don’t mean “nobody” in the sense of nobody of consequence – that tabletop RPGs are viewed with the contempt that was/is shown to LARPers in geek circles. I mean that they just don’t exist – that the person who plays RPGs is like the Tasmanian Tiger, who occasionally emerges from the bush, and then runs back into hiding.
Even the gaming news sources that do talk about RPGs tend to focus on certain more niche sides of things. Austin Walker of Waypoint is way into the narrativist Indie game side of things (which is fine – I don’t believe in bad-wrong-fun). It’s also frustrating because there’s so much more to RPGs than that, and most game sites are only willing to do one of three takes.
- RPGs don’t exist anymore. People played them when I was in college, but nowadays tabletop RPGs don’t exist.
- The only tabletop RPG ever is Dungeons & Dragons. There was Shadowrun and Vampire once upon a time (and I know about those because of their video games), but they no longer exist. This isn’t helped by some forces within the game industry (like the new shepherds of White Wolf and the World of Darkness – and old White Wolf too for that matter)
- Dungeons & Dragons exists, but we’re only going to talk about more artistically minded small press RPGs, like some of the Powered by Apocalypse World games or Dogs in the Vineyard.
Quick note about #3: There is anything wrong in these games – it’s just that there’s an excluded middle – there are games that have gotten visibility among tabletop RPG fans, but nobody outside of that circle knows about that are worth discussing and considering – from Runequest, to 7th Sea, to Savage Worlds.
Anyway, my frustration is born out of the fact that these omissions very much come out of ignorance, whether because the people who made these statements have never had the opportunity to play an RPG, or their experience was a bad time at one game, and they dismissed the medium entirely.
I’ve tried to push back against this through videos of my own, giving recommendations based on existing video games and RPGs that are in print, but my audience is small, and there’s only so much I can do by myself, much as I love tilting at windmills. This also isn’t helped by the fact that, for very valid and understandable economic reasons, much of tabletop RPG publication is done online through PDFs instead of through brick and mortar stores, and any connection between big box booksellers and tabletop RPG publishers (in terms of trying to get their books there) is a thing of the past.
What this does mean is that tabletop RPG publishers need to take some cues from Wizards of the Coast (and then some) when it comes to promoting your stuff. There are a ton of livestreams on Twitch and videos on YouTube through the Dungeons & Dragons and Geek & Sundry YouTube channels showing people playing D&D.
Chaosium, Green Ronin, and other tabletop RPG publishers should be doing something similar for their own systems. Get people to stream Call of Cthulhu, Runequest, Blue Rose, and other games. This not only shows people having fun playing the game, but it also shows people who have never played an RPG before how to play the game.
Additionally, and this is a little thing, but whenever a new Bundle of Holding comes out, the new bundle should get tweeted at @Wario64 (or someone similar), to signal boost the bundle.
Finally, the tabletop RPG industry is kinda in a Crab bucket situation. Tabletop RPGs are surviving and enduring, and as long as the books exist it won’t go anywhere, but unless there’s growth in the player base, there’s no room for growth in the industry – especially for people to make money at this full time, for companies to hire the kind of staff that’s necessary to help maintain a necessary level of professionalism (HR departments and publicists to prevent stupid crap like what happened recently with Bill Webb of Frog God Games and TSR Alum Frank Mentzer.) To do that, the industry needs to stop this stupid undermining bullshit. Politely discourage fans on your boards from slagging and actively attacking other companies games (at least professionally published games – they can slag FATAL all they want), and don’t do that yourself. If we work together, we can get out. If we promote a culture of undermining and slagging each other, we promote the perception that all our games are crap, and not worth people’s time, attention, and money.
So, in short:
- Show people having fun playing your game.
- Use avenues people are already watching to look for game deals, to showcase deals for *your* game.
- Don’t run down other publishers – promote how you’re different, instead of “They suck, we’re better!”