This week, in the spirit of this year seeing the release of Alita: Battle Angel, I give my thoughts on 5 anime that could work as western Live-Action films.

All footage property of their respective owners – used under Fair Use for purposes of criticism.

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Anime

Anime Review: Demon City Shinjuku

Probably the first anime I ever saw any of as a kid was Demon City Shinjuku. I saw the opening sequence of the anime on the Sci-Fi channel on Saturday mornings. The opening of the anime was exciting, and the conclusion of that opening (with the protagonist’s father failing and Shinjuku being transformed into the titular Demon City) hooked me in.

And then my parents got up and I had to turn the TV off because my dad didn’t like the TV on early in the morning.

I wasn’t able to watch the film again, and with it see the whole story, until I was in high school, and I was able to get the film from the library. Since then I’ve watched the film a few times, and while I still view the film with a degree of nostalgia, I’ve developed a bit of distance from that original viewing, so I have a degree of emotional distance from the film, and can see some of the flaws that I overlooked before.

Demon City Shinjuku is a film that makes a lot of assumptions, and expects you to just roll with them. There’s a Global President who has managed to craft a lasting peace agreement in the Middle East, because why not? He comes to Japan with his daughter by space shuttle because why not? Further, the force responsible for Shinjuku’s transformation, the sorcerer Rebi Ra, targets the Global President for attack, in spite of him not planning to launch a spiritual attack against Rebi Ra, because why not?

None of those points, among numerous others are explained. While the film is based on a novel by Hideyuki Kikuchi, creator of Vampire Hunter D, the first book is effectively a stand-alone story (though there are later sequels), so there’s prior reading you can bring with you into the story, to help explain things. It’s a story that asks you to take everything at face value, while leaving an undercurrent of mystery underneath everything, with no promise that the questions asked by those mysteries will be answered.

That said, the film is a visual feast. This is one of the films directed by Yoshiaki Kawajiri (who would go on to direct adaptations of some of Kikuchi’s other work), and Kawajiri has a profound sense of visual style. His action is incredibly fluid and dynamic, without causing the viewer to lose track of the scene. Kawajiri is undoubtedly one of the best directors of action in anime (and sword fights in particular), and this film is a great example of why he’s earned that reputation.

That said, because this film is an OVA from the ’90s, it does run into the problem that it feels visually restrained. By which I mean it was made with a 4:3 TV aspect ratio in mind, so we get numerous sequences where as a view I want to see a little more beyond the edge of the screen, but we don’t get that. It makes me wish, somewhat, that this film had gotten a remake that could take advantage of the fact that everyone has widescreen TV sets these days.

Also, the film has many of the other problems that adaptations of Kikuchi’s work have with female characters. Women are generally written as either predators or passive. Even if they’re somewhat active characters, they’re still weak and vulnerable in the face of larger threats in the way that male characters aren’t – and such is the case here.

I still liked the film, but I simply cannot recommend the film without reservation. Demon City Shinjuku isn’t as openly hostile as, say, Ninja Scroll is. However, it’s still harsh and oppressive, and the way that the film’s female lead is written is rather eye-roll inducing. However, I think it’s more newbie friendly than Ninja Scroll is.

Demon City Shinjuku was license-rescued by Discotek Media a few years ago and is currently available from RightStuf and Amazon. Amazon and Rightstuf also have the novel as well, in a physical edition, and Amazon has it through the Kindle store.

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It’s time for another RPG Roundup video. This time I’m making my recommendations based on Anime series!

Whycalibur’s Log Horizon Actual Play

RPGs Recommended:
13th Age: Amazon, DriveThruRPG
Maid: Amazon, DriveThruRPG
Champions: Amazon, DriveThruRPG
Icons: Amazon, DriveThruRPG
Mutants & Masterminds: Amazon, DriveThruRPG
Wild World Wrestling: DriveThruRPG

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Member of The Console Xplosion Network: http://www.theconsolexplosion.com/
Watch my Live-Streams on http://twitch.tv/countzeroor/

Footage Credits:

  • Sailor Moon – Toei
  • Serial Experiments Lain – Pioneer
  • Neon Genesis Evangelion – Gainax/Studio Khara
  • Armored Trooper VOTOMS – Sunrise
  • Bubblegum Crisis – Pioneer
  • Log Horizon (Season 1) – Satelite
  • Hayate the Combat Butler – Manglobe
  • Tiger & Bunny – Sunrise
  • Goseiger – Bandai
  • Tiger Mask W – Toei
Anime, Role Playing Games

Editorial: Tabletop RPG Publishers need to promote themselves better.

When I read an analysis of a work of fiction – and the person doing that analysis looks at the world presented in this fiction, sees how it’s fleshed out, and because it’s fleshed out goes “This would be better/best as a video game!” I become kind of frustrated. In particular, I become frustrated because it would also work just as well for a tabletop RPG setting. A great example of this is the below installment of the “Mother’s Basement” video series, where host Geoff Thew discusses the narrative and worldbuilding of the excellent recent anime Made in Abyss, and determines that as good as it is, because of that worldbuilding it would be better as a video game:

My frustration isn’t because the opinion is objectively wrong, or because video games are somehow inferior as an medium. It’s frustrating because there’s this mindset I feel in video game fandom circles that tabletop RPGs don’t exist. They’re the thing that people used to day back before MMORPGs, and now nobody plays them anymore. I don’t mean “nobody” in the sense of nobody of consequence – that tabletop RPGs are viewed with the contempt that was/is shown to LARPers in geek circles. I mean that they just don’t exist – that the person who plays RPGs is like the Tasmanian Tiger, who occasionally emerges from the bush, and then runs back into hiding.

Even the gaming news sources that do talk about RPGs tend to focus on certain more niche sides of things. Austin Walker of Waypoint is way into the narrativist Indie game side of things (which is fine – I don’t believe in bad-wrong-fun). It’s also frustrating because there’s so much more to RPGs than that, and most game sites are only willing to do one of three takes.

  1. RPGs don’t exist anymore. People played them when I was in college, but nowadays tabletop RPGs don’t exist.
  2. The only tabletop RPG ever is Dungeons & Dragons. There was Shadowrun and Vampire once upon a time (and I know about those because of their video games), but they no longer exist. This isn’t helped by some forces within the game industry (like the new shepherds of White Wolf and the World of Darkness – and old White Wolf too for that matter)
  3. Dungeons & Dragons exists, but we’re only going to talk about more artistically minded small press RPGs, like some of the Powered by Apocalypse World games or Dogs in the Vineyard.

Quick note about #3: There is anything wrong in these games – it’s just that there’s an excluded middle – there are games that have gotten visibility among tabletop RPG fans, but nobody outside of that circle knows about that are worth discussing and considering – from Runequest, to 7th Sea, to Savage Worlds.

Anyway, my frustration is born out of the fact that these omissions very much come out of ignorance, whether because the people who made these statements have never had the opportunity to play an RPG, or their experience was a bad time at one game, and they dismissed the medium entirely.

I’ve tried to push back against this through videos of my own, giving recommendations based on existing video games and RPGs that are in print, but my audience is small, and there’s only so much I can do by myself, much as I love tilting at windmills. This also isn’t helped by the fact that, for very valid and understandable economic reasons, much of tabletop RPG publication is done online through PDFs instead of through brick and mortar stores, and any connection between big box booksellers and tabletop RPG publishers (in terms of trying to get their books there) is a thing of the past.

What this does mean is that tabletop RPG publishers need to take some cues from Wizards of the Coast (and then some) when it comes to promoting your stuff. There are a ton of livestreams on Twitch and videos on YouTube through the Dungeons & Dragons and Geek & Sundry YouTube channels showing people playing D&D.

Chaosium, Green Ronin, and other tabletop RPG publishers should be doing something similar for their own systems. Get people to stream Call of Cthulhu, Runequest, Blue Rose, and other games. This not only shows people having fun playing the game, but it also shows people who have never played an RPG before how to play the game.

Additionally, and this is a little thing, but whenever a new Bundle of Holding comes out, the new bundle should get tweeted at @Wario64 (or someone similar), to signal boost the bundle.

Finally, the tabletop RPG industry is kinda in a Crab bucket situation. Tabletop RPGs are surviving and enduring, and as long as the books exist it won’t go anywhere, but unless there’s growth in the player base, there’s no room for growth in the industry – especially for people to make money at this full time, for companies to hire the kind of staff that’s necessary to help maintain a necessary level of professionalism (HR departments and publicists to prevent stupid crap like what happened recently with Bill Webb of Frog God Games and TSR Alum Frank Mentzer.) To do that, the industry needs to stop this stupid undermining bullshit. Politely discourage fans on your boards from slagging and actively attacking other companies games (at least professionally published games – they can slag FATAL all they want), and don’t do that yourself. If we work together, we can get out. If we promote a culture of undermining and slagging each other, we promote the perception that all our games are crap, and not worth people’s time, attention, and money.

So, in short:

  • Show people having fun playing your game.
  • Use avenues people are already watching to look for game deals, to showcase deals for *your* game.
  • Don’t run down other publishers – promote how you’re different, instead of “They suck, we’re better!”
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Anime

Anime Review: New Game!! (Season 2)

I really liked Season 1 of New Game, as a fan of seeing stories told about creative people being creative in their field or fields. When that review came up, I had already started watching the show’s second season, and I stuck with it throughout that season.

As with Season 1, New Game!! sticks with Eagle Jump games, with all of the previous season’s cast returning, along with a few new characters joining the cast. The story for season 2 follows the same pattern as Shirobako did. Season 1 of Shirobako started with an anime series already in the midst of production, and then went through the entire production process for an anime adaptation of an existing work. In the same way, season 1 of New Game had protagonist Aoba Suzukaze coming onboard with an existing game, season 2 takes us through the entire process of designing a game, writing it, and sending it out into the world.

As part of the shifts in this season, our protagonists have new responsibilities. Aoba’s childhood friend Nene Sakura has come onboard at Eagle Jump as a fledgling programmer, and almost terminally shy (but getting better) character designer Hifumi Takimoto has become the lead character designer on the new game and now has to manage and motivate the team, including new member Momiji Mochizuki (or Momo), who has decided to become Aoba’s rival.

Aside from the new explorations of the software development and marketing process, we also get much more exploration of the personalities of the supporting cast, including the new characters. This season also almost cuts out most of the fanservice from last season. Unfortunately, perhaps in anticipation of the reduced amount of shots Kou in her underwear, we end up getting a shot in the first episode of the season with Kou’s butt in the center of the frame as she gets comfortable again under the desk for approximately 5-6 seconds. That doesn’t seem like a lot, but considering that when you film something in animation you do it on purpose, and considering the posterior in question is not stationary, but moving, it’s a excessive.

Otherwise, it’s a great season, and if you watched season 1, it’s definitely worth moving on to season 2.

As of this writing – New Game!! Season 2 is not available for pre-order for a home DVD release, but is currently available for streaming on Crunchyroll, and from Funimation with a dub.

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Anime

Anime Review: Himouto – Umaru Chan (Season 1)

Anime has an interesting relationship with the “Otaku” lifestyle. There’s an undeniable appeal to lounging around the house or apartment playing video games and/or watching TV (especially for an Otaku), but that’s not particularly a healthy way to live your life – so we get a variety of anime that romanticize the Otaku lifestyle in a manner both congratulating and self-depreciating, like Genshiken and Otaku no Video.

Himouto Umaru-Chan has an interesting take on this. The main character of the show is Umaru – a die-hard Otaku who is currently attending high school and who is also living with her brother Taihei, a salaryman who handles the cooking and cleaning. However, her public identity is not that of being an Otaku, but instead as one of the most popular girls in school, proficient in most sports, and who gets As in all her classes. On returning home, she undergoes a seemingly physical transformation into a chibi version of herself, with a radically different personality and wearing a hamster hood. The difference is dramatic enough that it’s something of a running joke that people who don’t already know can’t tell that Umaru’s public and private personas are the same person.

From there, the humor of the show comes from juggling the silliness of Umaru’s behavior (and with it the split between her public and private personas) and how Taihei responds to her behavior, along with other characters reactions to the two personas when encountered on their own. The writing for the humor here works very well. It’s helped by the fact that unlike far too many anime of late, this anime writes a brother-sister relationship that stays on the familial level, instead of stepping into the romantic level like like Oreimo and Eromanga-Sensei did. Nor does it get heavily into risque fanservice, keeping the show from getting skeevy.

It makes for a comedy series that isn’t particularly ambitious, and not particularly deep, but is fun and makes for good light viewing.

Himouto! Umaru-Chan is currently available from Amazon.com (Blu-Ray, DVD), and RightStuf.com (Blu-Ray, DVD).

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This week the Legend of the Galactic Heroes series prepares to shift into high gear (but hasn’t quite shifted into gear yet).

Buy the book at Amazon.com.

Please support my Patreon at http://www.patreon.com/countzeroor
Member of The Console Xplosion Network: http://www.theconsolexplosion.com/
Watch my Live-Streams on http://twitch.tv/countzeroor/

Anime

Anime Review: New Game!

As I mentioned way back in my review of Shirobako, I’m a fan of works about the making of stuff, going all the way back to reading Aliki’s How A Book Is Made and Digging Up Dinosaurs when I was a little kid. Consequently, when I learned about the anime series New Game!, it went on my watch list. I’ve finished watching that, and while the second season is currently airing I figured I might as well give my thoughts on the first season. Continue reading

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Anime

Anime Review: Mobile Suit Gundam ZZ

Mobile Suit Gundam ZZ is one of the Universal Century Gundam series that had yet to receive a US release. Bandai Entertainment USA had announced a US release prior to them shutting their doors several years ago, but now that RightStuf has been working to bring out various Gundam series to the US, which means that fans here can finally take a look at the show legally.

As a head’s up, there are some spoilers for the show here, but I’m going to work to keep them to a minimum. There will be some heavy spoilers for Gundam Zeta, which are somewhat essential due to how the show starts. Continue reading

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Anime

Anime Review: Ouran High School Host Club

Anime comedies, are absolutely willing to get self-referential, in some cases going full parody. Now, you can get a bad parody by shoving random jokes and references into the work because they can (the Seltzer & Friedberg films), or come from a place where you actively hate and dislike the genre they are satirizing, and in turn can end up creating works which are poor examples of that genre.

By comparison, the best parodies are those which are also good examples of the work in question, and such is the case with Ouran High School Host Club. Continue reading

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Anime

Anime Review: Moyashimon (Seasons 1 & 2)

When it comes to manga about various real-world topics, there is an educational element to the work, but it’s usually ancillary to the main thrust of the story. Hajime No Ippo/Fighting Spirit is a boxing manga, and Hikaru No Go is a Go manga, and both use elements of their actual sports or games in the narrative of the story itself, but the sport and game in question are secondary to the actual thrust of the story from the very beginning.

There are a few manga which take the opposite tack – put the main thrust of the story on the thing they’re talking about, and then will bring in other plots to give additional structure of the story. On the seinen side there is Drops of God, which is primarily a manga about wine, but which incorporates side plots to keep things from getting monotonous – and there’s also the show I’m reviewing – Moyashimon. Continue reading

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Anime

Anime Review: Genius Party & Genius Party Beyond

Genius Party & Genius Party Beyond are a pair of anthology films from Studio 3°C. Anime anthology films often open up a lot of opportunities for experimentation and exploration of the craft, and Studio 3°C in particular is a studio who likes to nurture this degree of experimentation. I’ll be discussing both of the two films together, as the films were originally planned to be released together. Continue reading

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Anime

Anime Review: Space Pirate Captain Harlock (1978)

I’m something of a fan of Leiji Matsumoto’s work, and particularly the character of Captain Harlock. Harlock made his first appearance as a supporting character in Matsumoto’s other major series from the 1970s – Galaxy Express 999. However, he was popular enough to get his own series in its own separate continuity in 1978. I figured I might as well give my thoughts on the show. Continue reading

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Anime

Anime Review: Bodacious Space Pirates – Abyss of Hyperspace

Bodacious Space Pirates was a show, back from 2012, which was a fantastic anime series, which had all the fun of old-school Juvenile SF, but without the problematic elements that those works often run into (and the problematic elements from some contemporary SF). However, the end of the series left me hoping for more, and in 2014, a film sequel to the series came out, subtitled Abyss of Hyperspace, with US release coming later in 2016. At long last, I’ve finally had a chance to watch it, so it’s time to give my thoughts. Continue reading

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Anime

Anime Review: Soul Eater

Shounen fight anime and manga, in the past few decades, has developed a very definite style from Dragonball (and Dragonball Z) on – no matter the tone, the series tend to have a bright color palette for both characters and for the overall visual style of the series. Things might get dark and stormy in bits with narrative and tonal weight, but the colors for the characters themselves will maintain that color. You’re never going to see Naruto, for example, putting on an all black traditional ninja outfit for a really serious or dramatic mission. This gives Soul Eater a visual edge that really makes it stand out from the pack. Continue reading

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